Patent application number | Description | Published |
20090153550 | Virtual object rendering system and method - There is provided a virtual object rendering system comprising a camera, at least one sensor for sensing perspective data corresponding to a camera perspective, a communication interface configured to send the perspective data to a virtual object rendering computer, and the virtual object rendering computer having one or more virtual objects, the virtual object rendering computer configured to determine the camera perspective from the perspective data, and to perform the virtual object rendering by redrawing the one or more virtual objects to align the one or more virtual objects with the camera perspective. The virtual object rendering computer may be further configured to produce a merged image of the one or more redrawn virtual objects and a camera image received from the camera. | 06-18-2009 |
20100321377 | System and method for integrating multiple virtual rendering systems to provide an augmented reality - There is provided a system and method for integrating multiple virtual rendering systems to provide an augmented reality. There is provided a method for integrating multiple virtual rendering systems for outputting a composite render to a display, comprising obtaining a first environment data from a first virtual rendering system using a first camera view, obtaining a second environment data from a second virtual rendering system using a second camera view, rendering the composite render by processing the first environment and the second environment, and outputting the composite render to the display. Additionally, the first environment data and second environment data may depend on synchronized or corresponding inputs, and display priority algorithms or masking algorithms may be used to determine virtual and real object display priority. | 12-23-2010 |
20100321389 | System and method for rendering in accordance with location of virtual objects in real-time - There is provided a system and method for rendering in accordance with location of virtual objects in real-time. There is provided a method for persistent association of a graphic overlay with a virtual object in a displayable environment, comprising receiving a first three-dimensional coordinate of the virtual object in the displayable environment, determining a three-dimensional coordinate of the graphic overlay in accordance with the first three-dimensional coordinate of the virtual object, tracking a movement of the virtual object in the displayable environment by receiving one or more second three-dimensional coordinates of the virtual object, and modifying the three-dimensional coordinate of the graphic overlay in accordance with the one or more second three-dimensional coordinates of the virtual object. | 12-23-2010 |
20110128300 | Augmented reality videogame broadcast programming - There is provided a system and method for integrating a virtual rendering system and a video capture system using flexible camera control to provide an augmented reality. There is provided a method comprising receiving input data from a plurality of clients for modifying a virtual environment presented using the virtual rendering system, obtaining, from the virtual rendering system, a virtual camera configuration of a virtual camera in the virtual environment, programming the video capture system using the virtual camera configuration to correspondingly control a robotic camera in a real environment, capturing a video capture feed using the robotic camera, obtaining a virtually rendered feed using the virtual camera showing the modifying of the virtual environment, rendering the composite render by processing the feeds, and outputting the composite render to the display. | 06-02-2011 |
20110164030 | Virtual camera control using motion control systems for augmented reality - There is provided a system and method for integrating a virtual rendering system and a motion control system to provide an augmented reality. There is provided a method for integrating a virtual rendering system and a motion control system for outputting a composite render to a display, the method comprising obtaining, from the motion control system, a robotic camera configuration of a robotic camera in a real environment, programming the virtual rendering system using the robotic camera configuration to correspondingly control a virtual camera in a virtual environment, obtaining a virtually rendered feed using the virtual camera, capturing a video capture feed using the robotic camera, rendering the composite render by processing the feeds, and outputting the composite render to the display. | 07-07-2011 |
20110164116 | Video capture system control using virtual cameras for augmented reality - There is provided a system and method for integrating a virtual rendering system and a video capture system using flexible camera control to provide an augmented reality. There is provided a method for integrating a virtual rendering system and a video capture system for outputting a composite render to a display, the method comprising obtaining, from the virtual rendering system, a virtual camera configuration of a virtual camera in a virtual environment, programming the video capture system using the virtual camera configuration to correspondingly control a robotic camera in a real environment, capturing a video capture feed using the robotic camera, obtaining a virtually rendered feed using the virtual camera, rendering the composite render by processing the feeds, and outputting the composite render to the display. | 07-07-2011 |
20140293014 | Video Capture System Control Using Virtual Cameras for Augmented Reality - There is provided a system and method for integrating a virtual rendering system and a video capture system using flexible camera control to provide an augmented reality. There is provided a method for integrating a virtual rendering system and a video capture system for outputting a composite render to a display, the method comprising obtaining, from the virtual rendering system, a virtual camera configuration of a virtual camera in a virtual environment, programming the video capture system using the virtual camera configuration to correspondingly control a robotic camera in a real environment, capturing a video capture feed using the robotic camera, obtaining a virtually rendered feed using the virtual camera, rendering the composite render by processing the feeds, and outputting the composite render to the display. | 10-02-2014 |
20140333668 | Augmented Reality Videogame Broadcast Programming - There is provided a system and method for integrating a virtual rendering system and a video capture system using flexible camera control to provide an augmented reality. There is provided a method comprising receiving input data from a plurality of clients for modifying a virtual environment presented using the virtual rendering system, obtaining, from the virtual rendering system, a virtual camera configuration of a virtual camera in the virtual environment, programming the video capture system using the virtual camera configuration to correspondingly control a robotic camera in a real environment, capturing a video capture feed using the robotic camera, obtaining a virtually rendered feed using the virtual camera showing the modifying of the virtual environment, rendering the composite render by processing the feeds, and outputting the composite render to the display. | 11-13-2014 |
20150035863 | System and Method for Integrating Multiple Virtual Rendering Systems to Provide an Augmented Reality - There is provided a system and method for integrating multiple virtual rendering systems to provide an augmented reality. There is provided a method for integrating multiple virtual rendering systems for outputting a composite render to a display, comprising obtaining a first environment data from a first virtual rendering system using a first camera view, obtaining a second environment data from a second virtual rendering system using a second camera view, rendering the composite render by processing the first environment and the second environment, and outputting the composite render to the display. Additionally, the first environment data and second environment data may depend on synchronized or corresponding inputs, and display priority algorithms or masking algorithms may be used to determine virtual and real object display priority. | 02-05-2015 |