42nd week of 2014 patent applcation highlights part 42 |
Patent application number | Title | Published |
20140308980 | CONTEXT ENABLED SURVEYS FOR TARGETED SURVEYS - Example approach is provided for surveys. An example method may include monitoring a location of a user equipment of a public land mobile network to determine when the monitored location corresponds to a survey trigger corresponding to a survey served by a server; sending to the server a request for content of the survey, when the monitored location corresponds to the survey trigger; and receiving, in response to the request, the content of the survey selected in accordance with a context derived from at least the monitored location. Furthermore, the location may include the user's general situation as a survey trigger condition to enable survey selection. | 2014-10-16 |
20140308981 | METHOD AND SYSTEM FOR MONITORING A MOBILE STATION PRESENCE IN A SPECIAL AREA - Method for monitoring the presence of a mobile station in at least one special area, wherein a radio communication defining device transmits one radio distinctive defining signal that define the special area by its coverage, the mobile station processes a signal received in order to determine whether or not it is defining signal and more precisely a distinctive one that defines the special area, the mobile station sends an updating signal to a mobile telephone network, the network routes the updating signal to special operating means that adapt the value of an operating parameter. According to the invention, the special area is associated to the mobile station by transmitting to the mobile station a checking data used by the mobile station for determining whether or not the defining signal received is distinctive defining signal. | 2014-10-16 |
20140308982 | ARRANGEMENT FOR PHYSICALLY LOCATING FIELD DEVICES IN PROCESS INSTALLATIONS - The disclosure relates to an arrangement for physically locating field devices in process installations, in which each field device can be identified and the installation location of each field device in the process installation is known. In order to control and find a field device in the shortest possible time, a mobile device having at least one memory and a graphical display device is provided, at least one graphical representation of the field device and a topological coordinate specification of the installation location of the respective field device being assigned to the particularized data relating to the respective field device and being stored in a retrievable manner in the at least one memory. | 2014-10-16 |
20140308983 | CALLED RECOVERY METHOD, APPARATUS, AND SYSTEM - Embodiments of the present invention provide a called recovery method, including: receiving, by a target mobile switching center MSC, a provide roaming number PRN message sent by a backup MSC corresponding to a faulty MSC, where the PRN message carries an instruction for initiating paging to a called terminal through a mobility management entity MME; and performing international mobile subscriber identity IMSI paging according to the instruction, so that an MME to which a called terminal is attached controls the called terminal to perform circuit switched fallback CSFB to complete a called connection. Correspondingly, the embodiments of the present invention further provide a mobile switching center and a called recovery system. This solves a problem that in an MSC pool architecture, called paging in a CS domain cannot be performed when a terminal corresponding to a faulty MSC is attached to an E-UTRAN, and improves paging reliability. | 2014-10-16 |
20140308984 | Dynamically Managing and Reconfiguring Wireless Mesh Networks - A wireless network with multiple subscriber systems in a lobe pool may operate by determining a state of the wireless network, identifying a new condition, the new condition including a new demand condition or a new network health condition, determining whether the new condition has a threshold impact on operations of the wireless network or component subscriber systems of the wireless network, and if the threshold impact exists, reconfiguring the wireless network to accommodate the new condition. | 2014-10-16 |
20140308985 | PUSH TO TALK MOBILE STATION, MOBILE COMMUNICATION SYSTEM, AND PROGRAM - A mobile station | 2014-10-16 |
20140308986 | MOBILE COMMUNICATION DEVICE AND INTEGRATED CIRCUIT THEREOF - Mobile communication devices and integrated circuits thereof are provided. The mobile communication device, communicating with a packet switched network and a second network, includes a transceiver, a first PLL circuit and a controller. When exchanging an ongoing data transmission with the packet switched network, the transceiver transmits a first message to the packet switched network, which indicates the mobile communication device will be tuned away from the packet switched network, and performs a subsequent procedure for the second network. The first PLL circuit provides a first clock to the transceiver. When the ongoing data transmission with the packet switched network is not completed, the controller controls the first PLL circuit to switch the first clock from a first clock frequency to a second clock frequency after the transceiver transmits the first indication message. | 2014-10-16 |
20140308987 | WEARABLE ULTRA-THIN MINIATURIZED MOBILE COMMUNICATIONS - A device is provided with a housing adapted to engage a portion of a head of a user, such as the ear of the user. The device includes a camera component adapted to face in the same direction as the user when engaged with the portion of the head of the user. The device may be adapted to be controlled using voice commands from the user | 2014-10-16 |
20140308988 | FOCUSED AREAS IN AN IMAGE - The invention discloses a method and a portable device for focusing an image in the device ( | 2014-10-16 |
20140308989 | SETTING SYSTEMS AND SETTING METHODS - A setting system including a mobile terminal having an interface with an external device so as to transmit and receive information therebetween; and a display device having the interface with the mobile terminal so as to transmit and receive information therebetween, a display section whose screen size is larger than the mobile terminal, and an input section to which the user can input information. When the mobile terminal and the display device are connected through the interface, the mobile terminal and the display device display a setting screen that includes a setting item that sets at least the state of the mobile terminal such that the user can change a setting for the mobile terminal on the setting screen. | 2014-10-16 |
20140308990 | SCORED SMART CARD - The invention relates to a SIM ( | 2014-10-16 |
20140308991 | METHOD FOR MANAGING MULTIPLE PROFILES IN AN EMBEDDED UICC, AND EMBEDDED UICC AND TERMINAL THEREFOR - The present invention relates to a technology for managing profiles in an eUICC embedded in a terminal, and more particularly, to a method for efficiently managing profiles in an eUICC in consideration of a case in which multiple profiles are able to be stored in the eUICC, as well as to an embedded eUICC and terminal therefor. | 2014-10-16 |
20140308992 | MOBILE DEVICE - A mobile device and a display control method can be provided having good operability and enabling selection of a screen display for the mobile device from a mode displaying a plurality of kinds of screens to suit a user's preferences. An aspect of the mobile device includes a touch screen, a display, and a menu screen generator. The touch screen receives input from a user. The display displays a menu screen and is provided such that the touch screen is overlaid on the display. The menu screen generator generates the menu screen displayed on the display. The menu screen can be selected from a plurality of user interfaces. | 2014-10-16 |
20140308993 | HANDHELD ELECTRONIC DEVICE AND SAVING NUMBER METHOD AND DIGITAL STORAGE MEDIA - A method for saving number applied to a handheld electronic device is provided. In the method, in response to determining that the total number of digits of a entered number reaches the predetermined minimum number and the entered number does not correspond to a part of any one of one or more contact data, a save button is displayed on the screen for saving the entered number after the save button is triggered, a save button is shown on the screen, and the entered number is saved after the save button is triggered. | 2014-10-16 |
20140308994 | LEVEL JUMP RESET IC DESIGN CIRCUIT - A level jump reset IC design circuit is provided, comprising a reset IC, a reset circuit, and a switching circuit. The reset circuit and the switching circuit both are connected to signal input pins of the reset IC. The level jump reset IC design circuit can make mobile phones effectively realize reset shutdown and restart, and make the mobile phones enter a Recovery model. Reset pulse time can be set by a user according to requirements, so that the user can distinguish two different operations of reset shutdown and restart. When the model phones enter the Recovery model, the switching circuit deactivates the reset circuit, so the mobile phones can enter the Recovery mode normally and effectively. | 2014-10-16 |
20140308995 | PORTABLE WIRELESS CHARGING APPARATUS AND SYSTEM - A portable wireless charging apparatus may include a battery; a coil configured to detect whether a receiver of a first mobile device is nearby and to emit electrical magnetic pulses to realize the wireless charging; a wireless charging modulator configured to take direct current from the battery, transform the direct current into alternate current pulses and send the alternate current pulses to the coil; and a power control circuit to manage usage of the battery. In an exemplary embodiment, the power control circuit has a power managing unit and a detecting unit, said power managing unit configured to raise a battery level of the battery to a predetermined charging level, and said detecting unit continuously monitoring battery levels of the battery and a first battery in the first mobile device respectively to determine whether to terminate the wireless charging of the first mobile device. | 2014-10-16 |
20140308996 | WIRELESS CHARGING APPARATUS AND METHOD - The present invention relates to a method for adjusting a power information transmission period from a mobile terminal to be charged in a wireless charging apparatus. To this end, a wireless charging apparatus according to the present invention comprises: a communication unit for receiving power information from at least one mobile terminal; and a control unit for determining a transmission period of power information for each of the at least one mobile terminal based on the power information and adjusting the transmission period according to whether the power information is received from the at least one mobile terminal. As described above, the waste of resources, which may occur due to unnecessary packet transmission, can be reduced by adaptively adjusting the transmission period, thereby increasing the efficiency of power transmission . | 2014-10-16 |
20140308997 | GRAIN CLEANING SYSTEM AND METHOD THEREOF FOR AN AGRICULTURAL COMBINE - A method of clearing a grain cleaning system of an agricultural combine is provided. The method includes the step of providing and directing a flow of high velocity air in a first direction about an inlet end of a cleaning shoe. The method further includes the step of monitoring the cleaning shoe in order to detect a change in an operational parameter of the cleaning shoe, wherein the operational parameter is one of a transient effect of a sieve of the cleaning shoe, a flow rate about and exit end of the cleaning shoe and a flow velocity about an exit end of the cleaning shoe. Further, the method includes the step of redirecting the flow of high velocity air about the inlet end of the cleaning shoe in a second direction in response to a detected change in the operational parameter. | 2014-10-16 |
20140308998 | Constant Pressure Concave Assembly in a Combine Harvester Processing System - A combine harvester has a crop processing rotor and a concave assembly having at least one concave extending at least partially beneath the rotor in a circumferential manner. The concave assembly is pivotable about pivot point to move the concave in a generally concentric manner toward and away from rotor. An operating mechanism pivots the concave assembly to adjust the operating clearance between the concave assembly and the rotor. The operating mechanism includes an actuator and a linkage assembly connecting the actuator to the concave assembly. The linkage assembly includes a hydraulic cylinder that applies a substantially constant force to the concave assembly to control the pressure put on the crop while the rotor is rotating. A hydraulic supply ports hydraulic fluid to the hydraulic cylinder. The combine harvester also has an accumulator located between the hydraulic supply and the hydraulic cylinder. | 2014-10-16 |
20140308999 | METHOD OF PLAYING A RICOCHET GAME - A method, a computer readable recording medium, and a computer system for use in playing a ricochet game are presented. One variant of the method includes shooting cue balls against pool table rails and subsequently earning points by knocking over various pylons or even knocking billiard balls into pockets. The method can include the operational steps of fabdicating, acquiring, adding, amassing, deducting, garnering, getting, loosing, obtaining, positioning, putting, receiving, relinquishing, setting, shooting, starting, subtracting, surrendering, winning, and yielding. The computer readable recording medium includes coded instructions for the operational method steps. The computer system capable of simulating the play of the ricochet game is also described in which computer system includes a CPU, a memory, the computer readable recording medium, a display terminal and an input device. | 2014-10-16 |
20140309000 | Interactive Baseball Simulation Between Remote Team Managers - A method for simulating a game of baseball via a computer network is playable by opposing managers running game application logic at remote computers communicating with an event outcome server. The server executes steps for receiving selected pitcher data and a pitcher control value from a first remote computer, and receiving, for an engagement with the selected pitcher data, selected batter data from a second remote computer. The server optionally modifies the pitcher control value according to the batter data, and generates a first random number for comparison to the pitcher control value. Based on the comparison, the server selects a set of probabilities representing possible outcomes of the engagement, where one selectable set favors the pitcher and another selectable set favors the batter. The server generates a second random number, determines an outcome of the engagement by comparing the second random number to the selected set of probabilities, and transmits instructions to the remote computers for updating status of the game on a visual display according to the outcome of the engagement. Pitcher data, control value, batter data, and probabilities are derived from historical statistics resulting from human performance in major league baseball. | 2014-10-16 |
20140309001 | Interactive Sports-Themed Game - A method and system for playing a virtual game is disclosed. The virtual game is associated with a real game, such as a baseball or golf game. Users play the virtual game which is based on events in a real game that is followed by the users simultaneously as they play the virtual game. In one embodiment, the real game is a baseball game. In another embodiment, the real game is a golf game. A server communicates with clients to allow multiple users to compete in the virtual game via the use of client devices. | 2014-10-16 |
20140309002 | GAME SYSTEM USING MODIFYING FACTORS TO ALLOCATE GAME PIECES IN A GAME OF CHANCE - A system, method, and apparatus for allocating game pieces selected in a game of chance based on performance in a skill exercise, is disclosed. In one embodiment, the apparatus is a computing device such as a computer, mobile device, server, etc. that has a processor coupled to a an input/output device and to a memory, wherein the memory and processor implement a method of ranking, allocating, and distributing game pieces in a game of chance by: ranking a strength of each of the initial blind set of one or more game pieces; conducting a skill exercise amongst the players; ranking the players' input from the skill exercise; allocating the initial blind set to each player based on each player's performance on the skill exercise; distributing the initial blind set of one or more game pieces based on the allocating operation; and continuing with the game of chance. | 2014-10-16 |
20140309003 | SYSTEM AND METHOD FOR PLAYING A MUSIC VIDEO GAME WITH A DRUM SYSTEM GAME CONTROLLER - A system and method for playing a multi-player music video game with a drum system video game controller is provided. In one embodiment, the invention relates to a method for providing a drum solo with a music based multi-player video game. In another embodiment, the invention relates to a system for providing analog input from one or more drum sensors used in game play associated with a music based multi-player video game. In yet another embodiment, the invention relates to a method for preventing interference between the one or more drum sensors. In one embodiment, the invention relates to a method for mapping digital information indicative of input to a video game controller in a first form to information in a second form, the second form conforming to a protocol for inputs to a video game console executing a music based multi-player video game. | 2014-10-16 |
20140309004 | Method and system for interpersonal challenging - A web hosting platform is invented to provide advertisement and promotional services of sellers of goods and services to a targeted group of people who congregate to this platform depending on their common interests that translates into common consumption preferences. This platform uses a very pervasive human behavior, interpersonal challenging and is meant to benefit the consumers and sellers of goods and services and create a revenue stream for the web hosting agencies based on an innovative business model. | 2014-10-16 |
20140309005 | Card Game - The method for playing cards provides a high scoring option and a low scoring option during each hand, including computer-implemented card games and game systems, such as card games distributed across a plurality of computing devices. Players take turns drawing a card from a master stack or a discard stack, and discarding a card in return. The cards have point designations. A High Game tally adds points to the winner's tally and a Low Game tally subtracts points from the winner's initial pool of points. The deck of card embodiments for use with the card game method can include indicia that can indicate point values for the card. A score card for use with the card game method includes a High Game tally column and a Low Game tally column. The deck of cards includes new designs. | 2014-10-16 |
20140309006 | CARD GAME SYSTEM AND A METHOD OF A TABLE GAME - A table game system capable of providing a table game to provide a chance to bet more higher paid off odds and additional wagering opportunities during the play in a way that is not complicated is provided. | 2014-10-16 |
20140309007 | Systems and Methods for Conducting Interactive Fantasy Sports Games - The disclosure relates to systems and methods for conducting fantasy sports games. The disclosed systems and methods implement interactive games in which participants in the games earn scores derived from statistics of real world sporting events. According to an embodiment, during a real world sporting event, a participant in a fantasy sports game may select a roster of players from the real world sporting event for one or more predefined scoring intervals in the sporting event. The predefined scoring intervals may correspond to specified time periods, plays or possessions during the sporting event, or other actions/action sequences, for example. The participant may receive a score for each predefined scoring interval based on the actions/performance of the selected roster of players during each scoring interval. The disclosed systems and methods provide fantasy sports participants a greater level of interaction with fantasy sports games, greater flexibility in roster selection, and the ability to participate in fantasy sports games that take place over durations than the duration of traditional fantasy sports leagues. | 2014-10-16 |
20140309008 | Optical System for a Roulette Wheel - In a first aspect, there is described an optical system for monitoring a ball play volume of a roulette wheel. The optical system comprises an electronic image detector and a reflector arranged to reflect light from a ball play volume of a roulette wheel onto the electronic image detector. The electronic image detector is configured to form an image of the ball play volume from the reflected light. In a second aspect, there is described a method of monitoring a ball play volume of a roulette wheel. The method comprises the steps of using a reflector to reflect light from the ball play volume, and forming an image of the ball play volume from the reflected light. In a third aspect, there is described a method of manufacturing an optical system for monitoring a ball play volume of a roulette wheel. The method comprises the steps of providing an electronic image detector, and providing a reflector arranged to reflect light from a ball play volume of a roulette wheel onto the electronic image detector. | 2014-10-16 |
20140309009 | METHOD AND APPARATUS FOR MANAGING ITEM LOTTERY SERVICE - Provided is a technique which can increase user utilization of an item lottery service by providing users with an intuitive screen for the item lottery service, and, at the same time, a new source of fun. A method for managing an item lottery service in accordance with one exemplary embodiment of the present invention includes the steps of: displaying at least one item lottery apparatus for drawing lots for at least one item among the usable items in an online game on one part of an item lottery service screen of a user terminal; displaying an information screen with information regarding the usage of the item lottery service on one part of the item lottery service screen, other than the part where the item lottery apparatus is displayed; sensing usage input of at least one drawing of a lot from the user terminal for any one item lottery apparatus among at least one item lottery apparatus; and displaying, within the information screen, information for at least one item determined to be the winning item, according to the usage input, from among at least one winnable item from any one item lottery apparatus. | 2014-10-16 |
20140309010 | ELECTRONIC GAMING DEVICE WITH QUASI-PERSISTENT SYNCHRONIZED REEL GAMES - Examples disclosed herein relate to systems and methods, which may receive wagers on one or more paylines. The systems and methods may initiate one or more quasi-persistent synchronized reel structures. The systems and methods may determine one or more replacement symbols for the one or more symbols of the plurality of primary game symbols. The systems and methods may determine one or more payouts based on the additional gaming functionality. The systems and methods may display one or more presentations based on the additional gaming functionality. | 2014-10-16 |
20140309011 | ELECTRONIC GAMING DEVICE WITH QUASI-PERSISTENT SYNCHRONIZED REEL GAMES - Examples disclosed herein relate to systems and methods, which may receive wagers on one or more paylines. The systems and methods may initiate one or more quasi-persistent synchronized reel structures. The systems and methods may determine one or more replacement symbols for the one or more symbols of the plurality of primary game symbols. The systems and methods may determine one or more payouts based on the additional gaming functionality. The systems and methods may display one or more presentations based on the additional gaming functionality. | 2014-10-16 |
20140309012 | System, Device and Method for Providing One or More Bonus Games in a Keno, Bingo or Lottery Game - A system, device and method are set forth for providing a number based game such as Keno, Bingo or a Lottery. The player selects their numbers (or Bingo card) and prompts play. An outcome set of numbers is randomly chosen from a field of numbers and if the player has a predetermined outcome of matching numbers from their selected number they earn a prize. The game also randomly selects one or bonus numbers. If there is a match between one or more bonus numbers and the outcome set, one or more secondary spinning reel bonus games are enabled and are played resulting in winning or losing outcome. For winning outcomes the player earns a prize. Prizes may be progressive prizes. | 2014-10-16 |
20140309013 | ELECTRONIC GAMING MACHINE AND GAMING METHOD - The invention provides an electronic gaming machine comprising an electronic game controller and a display. A game is shown on the display, comprising game symbols displayed in predetermined game positions on said display and where predetermined winning combinations of randomly selected game symbols in the game award prizes to a player. The appearance of at least one special symbol in a play of the game causes the display of an additional special symbol for one or more subsequent plays of the game. A corresponding method is also provided. | 2014-10-16 |
20140309014 | METHOD, APPARATUS, AND COMPUTER-READABLE MEDIA FOR ENABLING REAL-TIME COMPETITION HAVING AN ENTERTAINING EXPERIENCE BASED ON COMMODITIES OR CURRENCIES - Methods, apparatus, and computer-readable media for enabling real-time competition based on commodities. An exemplary computer-implemented method executed by one or more computing devices for enabling real-time competition based on commodities includes receiving information from a first user including a selection of a commodity and a competitive position corresponding to a criteria associated with the commodity, determining, based at least in part on real-time information regarding the selected commodity, whether the competitive position regarding the criteria is consistent with the real-time information, transmitting information to the first user indicating an outcome that is favorable based at least in part of a determination that the competitive position regarding the criteria is consistent with the real-time information, and transmitting information to the first user indicating an outcome that is not favorable based at least in part of a determination that the competitive position regarding the criteria is not consistent with the real-time information. | 2014-10-16 |
20140309015 | WAGERING GAME WITH EXPANDING REELS - A method for conducting a wagering game includes receiving a wager to play the wagering game. A base array of symbol positions arranged in a plurality of columns is displayed. A plurality of symbols is randomly distributed such that each of the symbol positions in the base array is associated with one or more of the symbols. An extent by which the base array of symbol positions is to be expanded is indicated by the symbols. The base array of symbol positions is expanded into an expanded array of symbol positions including at least one additional symbol position. | 2014-10-16 |
20140309016 | ELECTRONIC DICE - An electronic die capable of reporting roll results is disclosed. The die can include an acceleration measurement system capable of outputting roll data. A processor can then interpret the roll data and transmit it through a wireless interface to a monitoring device. The monitoring device can then show a user the roll result. Waking the electronic die from a low power mode is also disclosed along with customizing the electronic die with faceplates and protective covers. | 2014-10-16 |
20140309018 | METHOD AND APPARATUS FOR AUTHENTICATING DATA RELATING TO PARTICIPATION IN AN ELECTRONIC GAME - Methods and apparatus for managing and authenticating usage of features of gaming devices are presented. In accordance with some embodiments, the methods and apparatus may facilitate an offer engine for providing one or more offers to a user of the gaming device, wherein an offer comprises an offer for a payment to be made to the user in exchange for an action by the user, wherein the one or more offers are distinct from indications of awards the user may qualify for during play of a game playable via the gaming device. In one embodiment the methods and apparatus may provide for determining whether to adjust the first feature based on the measure of performance. | 2014-10-16 |
20140309019 | METHOD AND APPARATUS FOR PROVIDING AN ADVANTAGE TO A PLAYER IN A BONUS GAME - A gaming method includes receiving a wager from a player, displaying an image representative of a primary game, determining if a bonus event trigger has occurred, displaying an image representative of a bonus game, the bonus game including a representation associated with the player and a representation associated with an opponent, the representations each having at least one attribute associated with the bonus game, if the bonus event trigger occurs, and determining a payout associated with an outcome of the bonus game. The method also includes offering the player at least one advantage option, the at least one advantage option affecting at least one of the at least one attribute of the representation associated with the player and the at least one attribute of the representation associated with the opponent. A gaming machines and system may be provided to carry out such a method. | 2014-10-16 |
20140309020 | GAMING DEVICE HAVING A SELECTIVELY ACCESSIBLE BONUS SCHEME - A gaming device having a bonus scheme, wherein the player may choose when to play a bonus scheme, so long as the player is qualified to do so. The method of qualifying the player to enter the bonus round connects or links the base game operation of the gaming device with the bonus scheme. The reels of the base game contain symbols which alone or in combination with other symbols yield one or more bonus awards to a player. The bonus awards are escrowed and displayed a bonus award escrow display. Once the player obtains a single bonus award, the player becomes eligible or qualified to play the bonus round and the player may choose to do so at any time. The player can accumulate bonus awards and use multiple bonus awards at one time. | 2014-10-16 |
20140309021 | GAMING MACHINE RUNNING COMMON GAME - When a common game condition is established, at least one of the following games is run: a first common game in which a participating gaming terminal is able to win a bonus type more than once and a payout based on a unit payout amount corresponding to the bonus type that the gaming terminal wins is awarded to the gaming terminal; a second common game in which a participating gaming terminal is able to win a bonus type more than once and a payout based on the number of winnings is awarded to the gaming terminal; and a third common game in which one of the participating gaming terminals is able to win one of the predetermined bonus types and a payout is awarded to the gaming terminal which wins said one of the bonus types. | 2014-10-16 |
20140309022 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system is disclosed that comprises a prize selector arranged to facilitate player selection of at least one prize of a plurality of prizes, each prize having an associated prize value. The gaming system also includes a prize eligibility determiner arranged to determine whether a prize is eligible to be awarded to the player based on a relationship between a prize pool value and the prize value associated with the prize, the prize pool value being associated with game play, and a winning condition determiner arranged to determine whether a winning condition exists. The gaming system is arranged to award the selected prize to the player if the prize has been determined to be eligible and a winning condition has been determined. | 2014-10-16 |
20140309023 | Method for Providing Single-Day, Single Input, Single-Elimination Tournaments - Single-day, single-elimination, bracket-based tournaments, where every tournament round is resolved simultaneously. All tournament contestants are pitted against one other contestant in a series of head-to-head random matchups where the winner is decided by their superior input and/or actions to the exact same challenge(s) as posed to all other contestants within the tournament. Tournament administrators utilize a method of resolving and determining the results for all rounds of a multi-round, bracket-based tournament simultaneously, using the single set of contestant-provided contest inputs and/or actions to determine the outcome of a single head-to-head contest. A series of head-to-head tiebreakers are incorporated to ensure that no single head-to-head contest results in a tie. Large-field, multi-round tournaments are offered and completed within a very short time period since the tournament results are dependent on a single set of contestant inputs/actions and do not require any further contestant inputs/actions in any future round. | 2014-10-16 |
20140309024 | INVALIDATING NETWORK DEVICES WITH ILLICIT PERIPHERALS - A system and method for passively validating network game users is provided. Data indicative of game behavior and actions at one or more nodes interacting with a network game in a network game community are monitored. The data is evaluated to determine whether the one or more nodes are adhering to one or more rules associated with the network game. Data indicative of illicit game behavior may trigger various responses including invalidation of the node engaged in the illicit behavior. Alternatively, a query may be generated to further identify the nature and/or actual existence of illicit behavior at the node. Monitoring of game data may occur at a server, a peer, as part of a peer group or combinations thereof, which may be based on routine schedule or part of constant game behavior monitoring. | 2014-10-16 |
20140309025 | METHOD AND APPARATUS FOR PROVIDING CHARACTER IN ONLINE GAME - A method for providing a character in an online game includes, by a character provision apparatus, selecting at least one season character from a plurality of general characters previously provided in a game according to a preset season character selection criteria, generating at least one season character pool according to a period for which the season character is selected, and storing the selected season character in a corresponding season character pool, judging whether a status point limit adjustment item is provided, setting a status point limit of the at least one season character differently according to the period such that the status point limit of the at least one season character is higher than a status point limit of each general character acquired using the status point limit adjustment item, and displaying, on a user terminal, that the at least one season character is added to the game. | 2014-10-16 |
20140309026 | COMPUTER AND METHOD FOR GAME CONTROL - A server apparatus provides a game which accompanies a resource increasing or decreasing in a game space to a plurality of terminal apparatuses via a network. The server apparatus collects and accumulates the resources from the plurality of terminal apparatuses in the first mode and releases the accumulated resource in the second mode. The server apparatus selectively switches between the first mode and the second mode so as to distribute the resources upon reception of a request from a terminal apparatus. | 2014-10-16 |
20140309027 | VIDEO GAME PROCESSING APPARATUS AND VIDEO GAME PROCESSING PROGRAM - A video game processing apparatus for controlling progress of a video game while displaying a three-dimensional avatar, arranged within a virtual space, on a display screen of a the display device is provided. A three-dimensional partial model is generated on the basis of two-dimensional image data inputted by a user of the video game processing apparatus. The three-dimensional partial model constitutes at least apart of a body of a three-dimensional avatar, including a face portion of the three-dimensional avatar. A plurality of three-dimensional partial models thus generated is stored in a three-dimensional partial model memory. At least one three-dimensional partial model for each scene in the video game is specified from the plurality of three-dimensional partial models. The display device is caused to display the three-dimensional avatar, which includes the specified three-dimensional partial model, in a corresponding scene on the display screen. | 2014-10-16 |
20140309028 | SYSTEM AND METHOD TO PROVIDE USER-CONFIGURABLE PREFERENCES AND/OR OPTIONS FOR TEAM PLAY ON A SINGLE GAMING MACHINE - A method and system to provide user-configurable preferences and/or options for team play on a single gaming machine is disclosed. According to one embodiment, a computer-implemented gaming system comprises a memory device having stored thereon a gaming application that enables multiplayer, turn-based gameplay among one or more players. A computer-processing unit is operatively connected to the memory device and processes the gaming application to enable the one or more players to specify a condition for determining when a player's turn at gameplay ends. Processing the gaming application further includes determining that the condition is satisfied for a current player and generating a message to indicate that the current player's turn at gameplay is terminated. A display presents the generated message to the one or more players. | 2014-10-16 |
20140309029 | System and Method for Synchronizing Indicators Associated with a Plurality of Gaming Machines - A system and method for synchronizing indicators of electronic gaming machines. The system providing a plurality of electronic gaming machines each having a control array and at least one electronic display operatively connected thereto, at least one lighting device operatively connected to the plurality of gaming machines and control circuitry, including a programmable processor, operatively connected to the lighting device. The lighting device having elements to present synchronized lighting effects at the plurality of gaming machines, the synchronized lighting effects including an attract mode and an emotive mode. The system registering a condition on at least one gaming machine and electrically transmitting a signal to the lighting device. The lighting device initiating a predetermined lighting effect at the plurality of machines in response to the registered condition. | 2014-10-16 |
20140309030 | COMMUNICATION METHOD, SYSTEM, SERVER AND CLIENT DEVICE FOR USER-INTERACTIVE SYSTEM - Communication methods, systems, servers, and client devices in a user-interactive system are provided herein. In an exemplary method, a communication interface can be started via a first user-interactive client by a first user to communicate with one or more communication tools via a communication backend server. The first user-interactive client can obtain and display a plurality of second user IDs of second users. The first user-interactive client can receive one or more second user IDs selected by the first user to add to a communication group. The first user-interactive client can send to the communication backend server a message for joining the communication group containing the one or more second user IDs. After receiving an accepting message from the communication backend server, during a user-interactive operation, the first user-interactive client can communicate with a second client corresponding to a user ID contained in the accepting message. | 2014-10-16 |
20140309031 | GAME SYSTEM, SELECTION METHOD, AND INFORMATION RECORDING MEDIUM - A target region detector detects a target region in a display of a first device. A communicator receives positional information of an object, transmitted from the first device. An image generator generates an image including an object, in the detected target region, of the received positional information, and displays the image on an image display. In response to a predetermined selection operation on an object displayed on the image display, the controller generates selection information of the object, and then transmits the selection information to the first device via the communicator. | 2014-10-16 |
20140309032 | GAME CONTROLLER AND GAME SYSTEM - A first control unit includes a first operation data generation section for generating first operation data in accordance with a motion of a first control unit body included in the first control unit. A second control unit includes a second operation data generation section for generating second operation data in accordance with a direction input operation performed by a player. Further, one of the first control unit and the second control unit includes a transmission section for transmitting the first operation data and the second operation data to a computer at a predetermined timing. | 2014-10-16 |
20140309033 | Video Compression System and Method for Reducing the Effects of Packet Loss Over A Communication Channel - A system and method are described below for reducing the effects of packet loss in a video communication system. For example, one embodiment of a computer-implemented method comprises: logically subdividing each of a sequence of images of a video stream into a plurality of tiles, each of the tiles having a defined position within each of the sequence of images; and packing the tiles into a plurality of data packets to maximize the number of tiles which are aligned with boundaries of each of the data packets; and transmitting the data packets containing the tiles over a communication channel from a server to a client. | 2014-10-16 |
20140309034 | GAME MACHINE, CONTROL METHOD USED THEREFOR, AND A NON-TRANSITORY COMPUTER READABLE STORAGE MEDIUM STORING A COMPUTER PROGRAM - Provided is a game machine which can actualize a play between games having different difficulty levels. The game machine is applied to a game system that progresses a game between a plurality of game machines connected via a network. The game machine comprises an external storage that stores a sequence data wherein each operation timing is written so as to differ from each other. And, the game machine: teaches each operation timing, of based on sequence data that differs from sequence data used in another machine functioning as another terminal in the game system; obtains operation information for the other machine; and, based on it, determines whether or not prescribed reflection conditions have been fulfilled. Then, when the prescribed reflection conditions have been fulfilled based on its results, the game machine reflects the operation information for the other machine in a travel path for an object for teaching the operation timing for the game machine. | 2014-10-16 |
20140309035 | INTERACTIVE LEAN SENSOR FOR CONTROLLING A VEHICLE MOTION SYSTEM AND NAVIGATING VIRTUAL ENVIRONMENTS - An interactive system adapted for lean-based control of ride or video game experiences. The system includes a vehicle seat and a motion base with a vehicle base upon which the vehicle seat is mounted. The system includes an actuator assembly moving the vehicle base and seat. A control system interprets sensor input signals and generates control signals to operate the actuator assembly to move the vehicle base and seat. Force sensors positioned in the vehicle seat sense forces applied by the passenger to the vehicle seat and transmit sensor data signals to the control system. The control signals operating the driver assembly are generated based on the sensor data, which is output from left and right sensors provided in a bench of the vehicle seat as well as in a front and a back support to provide X and Y-axis values based on passenger leaning in the vehicle seat. | 2014-10-16 |
20140309036 | Set of body motions and methods to control game play using a laser gun in Computer Games. - This method allows players to immerse themselves in a virtual world and shoot targets directly while moving around and controlling the game play. The players motion is tracked as replicated directly inside the game within a certain physical gaming zone. Laser guns are also tracked and translated into the game for motion and targeting. | 2014-10-16 |
20140309037 | GUIDED REMOTE STORAGE SYSTEM - A networked multiplayer gaming system is described having an intelligent game controller that permits a game player to disconnect from the system without impacting the game play for the multitude of other players on the system. The system described includes at least one player connected to the a gaming platform over a network with interruptible connection, wherein the system comprises a player tracking system for tracking the performance of a player relative to other players on the gaming platform. The system further includes a detection system for detecting when one of the players becomes disconnected to the system, in which case a game play simulation engine for automatically replacing a players actions activates an automated player mode that simulates the actions of the player that has been disconnected from the network with an automated simulated player that has response times, interactive coordinated movements and aggression behavior that is similar to the disconnected player's recorded history. | 2014-10-16 |
20140309038 | MOBILE PHONE GAME INTERFACE - Systems, apparatus and methods for enabling a mobile station to control a virtual world being executed on a console system are described. The method can include establishing a communication link between the mobile station and a console system, identifying user interface characteristics of the mobile station, and providing a controller application to the mobile station, the controller application being based on the identified user interface characteristics and configured to transform user interface inputs into controller commands. The method can further include receiving signals containing data representing the controller commands from the mobile station over the communication link and determining a sequence of events of the virtual world based on the received controller commands In one aspect, the controller application can execute in the context of an application on the mobile station. | 2014-10-16 |
20140309039 | INFORMATION PROCESSING SYSTEM, INFORMATION PROCESSING METHOD, PROGRAM, AND INFORMATION STORAGE MEDIUM - A front end server receives a request to start executing a game on at least one game server, the at least one game server being capable of executing at least one game, having an upper limit set to a total of amounts of resources that can be secured in executing at least one game, and executing a game as an object of execution when an amount of resources associated with the game as the object of execution can be secured. A management server starts a new game server when an amount of resources associated with the game according to the execution start request exceeds an amount of remaining resources that can be secured in each game server already started or being started at a time of receiving the execution start request. The management server makes one of the game servers execute the game according to the execution start request. | 2014-10-16 |
20140309040 | Torque Limiter With Improved Lubrication - A torque limiter in which grease passages are provided to enable better lubrication of the wearing components. A disconnect nut is also provided to readily enable release of the torque limiter even for very high release sellings to afford greasing as a part of a maintenance regimen. | 2014-10-16 |
20140309041 | DRIVE DEVICE WITH OVERLOAD PROTECTION - The invention relates to a drive device, comprising a drive device housing with a longitudinal axis, at least one gearing assembly received in the drive device housing, with a gearing housing, which is received in the drive device housing so as to be rotatable about the longitudinal axis thereof, an engagement element received in the drive device housing and connected thereto for rotation therewith with respect to a rotation about the longitudinal axis thereof, said engagement element comprising an end face running substantially orthogonally to the longitudinal axis, which end face is in frictional and, if desired, additionally interlocking engagement with an associated counter end face of the gearing assembly or one of the plurality of gearing assemblies, and a spring, which is received in the drive device housing and prestresses the end face and the counter end face against one another. | 2014-10-16 |
20140309042 | TORQUE DISC - A composite material torque disc is described which comprises a support layer, and a reinforcing fibre secured to the support layer, the support layer being embedded within a polymer matrix material. | 2014-10-16 |
20140309043 | TRIPOD JOINT HAVING LOW VIBRATION INDUCING FORCES - The invention relates to a tripod joint ( | 2014-10-16 |
20140309044 | LOW-COST POWER TRANSMISSION JOINT WITH A PIVOTING PIN THAT PROVIDES A SECOND PIVOT AXIS - Some embodiments include a novel power transmission joint system that is low in cost and can withstand extended wear. The power transmission joint system has several components including a drive cup, a drive shaft pin, and a large contact area between the drive cup and the drive shaft pin. The drive shaft pin is a pivoting pin that provides a second pivot axis to reduce wear on the system. The large contact area is larger than a corresponding contact area of an existing low-cost pinned drive shaft, drive cup system. The large contact area significantly reduces pressure on the system. The power transmission joint system can withstand extended wear and tear. | 2014-10-16 |
20140309045 | FIXED TYPE CONSTANT VELOCITY UNIVERSAL JOINT - In a fixed type constant velocity universal joint, track grooves of an outer joint member include first and second track groove portions positioned on interior and open sides, respectively. Each of the first track groove portions includes an arc-shaped ball raceway center line having a curvature center prevented from being offset in an axial direction of the outer joint member with respect to a joint center. Planes each including at least the ball raceway center line and the joint center are inclined with respect to a joint axial line with their inclination directions opposite to each other in the first track groove portions, which are adjacent to each other in a peripheral direction of the outer joint member. Each of the second track groove portions includes a ball raceway center line having a straight part when being projected onto corresponding one of the planes. | 2014-10-16 |
20140309046 | Inflatable Recreation Devices - An inflatable recreation device includes a plurality of inflatable rocking devices joined together end to end to form a walkway for a user to walk along wherein, as the user walks along the walkway, the walkway moves up and down under the user to provide a challenging and entertaining walk which also provides good balancing exercise. | 2014-10-16 |
20140309047 | TEETER TOTTER - In one example, a teeter totter is provided that includes four support arms spaced apart at substantially equal angular intervals, with a seat being attached to each of the support arms. A hub of the teeter totter includes top and bottom plates which cooperate to at least partly define four sockets, and each of the sockets receives an end of a corresponding support arm. A plastic receiver is connected to the hub, and a plastic pivot is rotatably engaged with the receiver such that the pivot and the receiver cooperate to enable simultaneous movement of the seats in three dimensions. Finally, a base is provided that supports the pivot. | 2014-10-16 |
20140309048 | Removable Stair Slide - Embodiments of the present disclosure provide for sliding apparatus comprising a slide portion having a first surface, a second surface, a proximal end and a distal end. In certain embodiments, at least one of the first surface or the second surface is configured to be placed over one or more stairs of a staircase, such that at least a portion of the first surface or the second surface is in direct contact with at least a portion of the one or more stairs of the staircase. The sliding apparatus also includes an anchor member coupled to the proximal end of the slide portion. The anchor member is configured to move from a contracted position to an extended position such that when the anchor member is in the extended position the anchor member is secured between a first vertical surface of the staircase and a second vertical surface of the staircase. | 2014-10-16 |
20140309049 | Waterslide Kaleidoscope Amusement Device - A waterslide kaleidoscope amusement device consisting of straight or curved modules that can be used singly or connected in series and utilize two or more internal reflective surfaces and light source(s) to create an optical experience for the user. The device consists of a transparent watercourse slide tube surrounded by two or more reflective surfaces and illuminated in such a way that objects and light sources within the modules are reflected in a kaleidoscopic fashion from the visual perspective of the user. | 2014-10-16 |
20140309050 | Training Aid For A Golfer - This invention relates to a training aid | 2014-10-16 |
20140309051 | Adaptable training putter head - An adaptable training putter head for use in a training putter includes an outer alignment guide, an inner alignment guide, and a sighting bar, all mounted to a conventional style putting head, to which is also attached a hosel, allowing for both right-handed and left-handed operation of a putting club. The adaptable training putter head allows a golf player to visually ensure that a putting club is oriented correctly during a putting swing, and is designed to improve accuracy during practice and recreational golf games. The adaptable training putter head can be used in a regulation conformant mode, with all alignment guides and sighting bar detached. A golf putter training clip-on device can include one or more alignment guides, a bridge, an elongator, and a clip, such that the golf putter clip-on device can be attached to a putter, with the elongator allowing for position and height adjustment. | 2014-10-16 |
20140309052 | PUTTING TRAINER DEVICE - A putting training device includes a base having a first end portion, a second end portion and a middle portion for supporting an inclined, interchangeable elongate putting path member having a variety of widths and lengths for use by a user for improving the users putting stroke. | 2014-10-16 |
20140309053 | GOLF CLUB HOLDER - A golf club holder includes an elongate body having a first end and a second end. A ground engaging member is positioned at the first end, whereby the elongate body is supported in a ground surface in a substantially vertical orientation. A socket is provided for detachably securing a first end of at least one golf club spaced from the first end of the elongate body. A clamp is provided for detachably securing a second end of the at least one golf club spaced from the second end of the elongate body. | 2014-10-16 |
20140309054 | Novelty Square Golf Ball - The “Novelty Square Golf Ball” is intended as a novelty item, having the same weight and approximate proportional dimensions with a plurality of dimples on the outer covering, resembling an ordinary spherical golf ball. The “Novelty Square Golf Ball” will be a cube in physical nature. The “Novelty Square Golf Ball” will resemble an ordinary golf ball in all aspects except for its unique cube shape, and unlike an ordinary golf ball, the “Novelty Square Golf Ball” solid core materials will not be of consequence to the final product or its performance. The “Novelty Square Golf Ball” is not intended for use in a game of golf, or any other challenge. The “Novelty Square Golf Ball” will appear white in overall color, but may be produced in a variety of colors. The “Novelty Square Golf Ball” may have one or more graphics, logos and/or text messages imprinted on the outer cover. | 2014-10-16 |
20140309055 | MULTI-LAYERED COES FOR GOLF BALLS HAVING FOAM AND THERMOSET LAYERS - Multi-layered golf ball core sub-assemblies and the resulting golf balls are provided. The core structure includes an inner core (center) comprising a foam composition, preferably foamed polyurethane. The intermediate and outer core layers are preferably formed from non-foamed thermoset compositions such as polybutadiene rubber. The core layers have different hardness and specific gravity levels. The core structure and resulting ball have relatively good resiliency. | 2014-10-16 |
20140309056 | GOLF BALL CORES HAVING FOAM CENTER AND THERMOSET OUTER LAYERS WITH HARDNESS GRADIENTS - Multi-layered golf ball core sub-assemblies and the resulting golf balls are provided. The core structure includes an inner core (center) comprising a foam composition, preferably foamed polyurethane. The intermediate and outer core layers are preferably formed from non-foamed thermoset compositions such as polybutadiene rubber. The core layers have different hardness and specific gravity levels. The core assembly preferably has a positive hardness gradient extending across the entire assembly. The core structure and resulting ball have relatively good resiliency. | 2014-10-16 |
20140309057 | GOLF TEE APPARATUS - A golf tee apparatus for altering a golf ball's launch angle from an initial launch angle to a final launch angle, and for simultaneously imparting a spin for increasing the ball's roll distance. The apparatus includes a penetrating element for inserting the tee into a surface. A stem extends from the penetrating element, and a platform element extends from the stem. The platform element includes a ball setting surface and an impact surface, the impact surface extending from the ball setting surface at an angle. | 2014-10-16 |
20140309058 | Electronic Sports Tracking and Coaching System - An electronic tracking and coaching system adapted for use in training for various sports is provided. The present invention includes a sports ball that contains a plurality of sensors, a wireless transceiver, a storage medium adapted to store voice commands or noises to be played upon the occurrence of a pre-determined event, and a speaker. The ball's sensors are adapted to monitor the movement of the ball, the level and direction of force applied to the ball, and other such variables relevant to playing a sport with a ball. The device further includes a monitoring apparatus that is worn by the user and tracks all of his or her movement and stores that movement data for later access. The voice commands of the ball provide coaching direction to the user and the user can upload the stored data to data visualization software to precisely monitor his or her actions. | 2014-10-16 |
20140309059 | SPORTS TRAINING DEVICE AND A METHOD FOR TRAINING ATHLETES - A sports training device is provided that includes a housing. The housing has a size, shape and configuration that mimics the size, shape and configuration of a sports equipment member such as a baseball or football. A sensor is provided for sensing an impact on the sports training device and a signaling device is in communication with the sensor for selectively emitting and not emitting the human detectable display in response to an impact sensed by the sensor. A timer is provided that is in communication with the sensor and the signaling device for controlling the timing of the signaling device. | 2014-10-16 |
20140309060 | Sports training apparatus and method of using same - A sports training apparatus has handle member having a body including first and second handle members connected together by a middle segment, such that the handle members are held at an angle to one another, and adapted such that when the athlete holds the device behind their back while grasping the handle members with respective right and left hands, their upper body is held straight and stable with their shoulders pulled backwards, providing a better posture and stronger core control during training movements. | 2014-10-16 |
20140309061 | Basketball System with Capability of Repetitive Installation - A basketball system comprises a backboard, a first rectangular plate, a second rectangular plate, and a resilient sticking sheet. The backboard is provided with a basketball hoop at its front surface. The first rectangular plate is provided with a tab and placed adjacent to a top edge of the backboard. The second rectangular plate is fastened to a back surface of the backboard and pivotally connected with the first rectangular plate. The resilient sticking sheet, being always with a predetermined level of adhesion, is attached to a back surface of the first rectangular plate and defines a plurality of recesses at its back surface, so that the first rectangular plate can be attached to a supportive surface with the vacuum existed between the sticking sheet and the supportive surface. With the system, the backboard can be repetitively installed on various supportive surfaces at different sites without destruction of the surfaces. | 2014-10-16 |
20140309062 | Free Standing Cricket Wicket with Flexible or Detachable Stumps - A free standing cricket wicket deployable without penetrating a playing surface is described. In a preferred embodiment, the wicket has three stumps that mimic the behavior of traditional cricket stumps. The stumps are movably joined to a support-mount so that when a ball strikes a stump with sufficient velocity, the stump moves sufficiently to dislodge a bail. A sufficient velocity is one greater than 10% of the maximum velocity typically achieved in a game. The mechanism may also be a detachable mechanism, configured so a ball travelling with sufficient velocity strikes a stump, the stump separates from the mount. A sufficient velocity for this may be a velocity equal to half the maximum velocity attained in an average game. The mechanisms may include a ball-and-socket element and/or rare-earth magnets. | 2014-10-16 |
20140309063 | INTERACTIVE BALL - An interactive ball that may project a sound. The interactive ball may include a ball with an audio chip and a speaker. The interactive ball may further include an activation device. When in use, the ball may be thrown from a presenter to an audience member, between two participants, or used individually. The audience member or participant may receive the ball and activate the activation device. A sound may then project from the speaker, which may include a message. | 2014-10-16 |
20140309064 | Arrow Construction System Having Tip Canister Electronics - An arrow construction system comprising a tip canister configured to receive an arrow tip and to attach to an arrow shaft. The tip canister contains a power source and sensitive electronics. The power circuit may be a battery, a primary storage capacitor, a coil and a rectifier, and/or a solar cell. The tip canister may be electrically connected to the nock via the shaft electrical conduction system. The electrical conductors may be integrated into the shaft. The wires may form a cable with standard connectors. The nock may contain a light. Alternatively, the fletching may comprise light emitting film or fibers. The circuits may include a flash circuit, an audio circuit, a radio beacon, a wireless transmitter, environmental sensors, a camera, a switch, and/or a GPS device. The switch may be activated by a current detected in a coil or by an accelerometer. | 2014-10-16 |
20140309065 | SYSTEMS AND APPARATUSES FOR A BALLISTIC ARROW - Applicants have created improved systems and apparatuses for a ballistic arrow used to penetrate the surface of a target. The apparatus includes an arrow tip, a support feature, and a collar partially disposed about the support feature. The apparatus further includes a plurality of primary blades disposed radially about the support feature and a plurality of secondary blades partially disposed between the primary blades. The system includes an arrowhead and arrow shaft coupled to the arrowhead. The arrowhead includes an arrow tip, a support feature, and a collar partially disposed about the support feature. The arrowhead includes a plurality of arrow blades adapted to expand radially outward from the support feature upon impact of the arrow tip with a target. The apparatuses and systems described throughout this disclosure can improve the both the reliability and lethality of a ballistic arrow used to hunt game and other wildlife. | 2014-10-16 |
20140309066 | CHAINWHEEL FOR MULTI-SIZE CRANK MODULES - A chainwheel has a chainwheel body, a first combining hole set and a second combining hole set. The chainwheel body has a center point. The first combining hole set has multiple first combining holes that are formed through the chainwheel body. The first distances between the first combining holes and the center point are equal. The second combining hole set has multiple second combining holes that are formed through the chainwheel body. The second distances between the second combining holes and the center point are equal. The second distance is longer than the first distance. Therefore, the chainwheel can be combined with crank modules of different sizes by the first combining holes and the second combining holes. | 2014-10-16 |
20140309067 | Drive Train - The invention relates to a drive train for transmitting a variable power with variable input speed at a drive shaft and a substantially constant output speed at an output shaft for a power generation installation, driven by a continuous-flow machine such as a wind turbine or a water turbine, comprising
| 2014-10-16 |
20140309068 | CYCLOID PINWHEEL REDUCER - A cycloid pinwheel reducer includes a housing, two cycloid pinwheels, a plurality of rollers, an output flange, and a first transmission assembly. The housing forms an inner teeth ring in an inner wall of the housing. The two cycloid pinwheels are received in the housing. Each cycloid pinwheel forms a meshing portion. The rollers roll in position between the housing and the meshing portions. The output flange is non-rotatably connected with the cycloid pinwheels. The first transmission assembly includes a first transmission gear, a second transmission gear meshed with the first transmission gear. The second transmission gear includes a base body, a second teeth portion positioned on the base body, a first eccentric portion, and a second eccentric portion. The second teeth portion is meshed with the first transmission gear. The two cycloid pinwheels is sleeved on the first and second eccentric portions respectively. | 2014-10-16 |
20140309069 | DIFFERENTIAL OUTPUT CONTROL - Technologies relating to differential output control are disclosed. A differential output control apparatus may be coupled between a rotating device output and a controlled rotating output. The differential output control apparatus may comprise an adjustable mechanical link coupling two linked differential inputs, and configured to adjust a relative rotation speed or relative torque of the linked differential inputs. The differential output control apparatus may receive the rotating device output and adjust the adjustable mechanical link to control the rotation speed and/or torque of the controlled rotating output. | 2014-10-16 |
20140309070 | MULTI RATIO DRIVE - A multi ratio drive including a first drive chain having a first drive chain engaged state and a first drive chain disengaged state; and a second drive chain having a second drive chain engaged state and a second drive chain disengaged state. The first drive chain drives the axle with a first gear ratio between the drive shaft and the axle when the first drive chain is in the first drive chain engaged state and the second drive chain is in the second drive chain disengaged state; the second drive chain drives the axle with a second gear ratio between the drive shaft and the axle when the second drive chain is in the second drive chain engaged state and the first drive chain is in the first drive chain disengaged state; and the first gear ratio is different from the second gear ratio. | 2014-10-16 |
20140309071 | BACKLASH-FREE PLANETARY GEAR ASSEMBLY - A backlash-free planetary gear assembly comprising at least a first planet carrier member ( | 2014-10-16 |
20140309072 | DIFFERENTIAL GEAR - A differential gear having a gear housing, an epicyclic gear housing, which is arranged in the gear housing in a manner allowing rotation about a gear axis, a drive wheel which sits on the epicyclic gear housing for the purpose of driving the epicyclic gear housing, a first bearing device for the purpose of mounting a first axial end region of the epicyclic gear housing radially, and a second bearing device for the purpose of mounting a second axial end region of the epicyclic gear housing radially, wherein the second bearing device has a first and a second roller element crown which bear axially in opposite directions, and the axial position of the epicyclic gear housing with respect to the gear housing is determined by the second bearing device. | 2014-10-16 |
20140309073 | PLANETARY GEAR OF A DIFFERENTIAL GEAR - A planetary gear ( | 2014-10-16 |
20140309074 | Transfer Case - A transfer case includes a planetary differential including an input, a first output and a second output, a sprocket journalled on the second output, and a sleeve driveably connected to the second output, for (i) releaseably connecting the first output to the sleeve, (ii) releaseably connecting the sprocket to the sleeve, (iii) releaseably connecting the first output and the sprocket to the sleeve, and (iv) disconnecting the sprocket and first output from the sleeve. | 2014-10-16 |
20140309075 | DIFFERENTIAL GEAR - A differential gear having a gear housing, an epicyclic gear housing which is arranged in the gear housing in a manner allowing rotation about a gear axis, a planetary carrier which is arranged in the epicyclic gear housing coaxial to the gear axle, a first output sun gear, a second output sun gear, a planetary arrangement accommodated in the planetary carrier for the purpose of coupling the two output sun gears in a manner allowing rotation in opposite directions, a brake device having a brake disk pack for the purpose of generating a coupling torque which couples the planetary carrier to the epicyclic gear housing, and an actuating mechanism for the purpose of generating an axial force which engages the brake device. The planetary arrangement comprises multiple revolving planets which as such are able to rotate about planetary axes which are oriented parallel to the gear axle. | 2014-10-16 |
20140309076 | DIFFERENTIAL GEAR - A differential gear having a gear housing, an epicyclic gear housing which is arranged in the gear housing in a manner allowing rotation about a gear axis, and a planetary carrier which sits in the epicyclic gear housing, wherein the drive power applied to the epicyclic gear housing is divided by means of this differential gear, and the planetary carrier and the epicyclic gear housing can be coupled selectively by force fit via a coupling device. The differential gear has a brake device with a brake disk pack for the purpose of generating a coupling torque which couples the planetary carrier to the epicyclic gear housing, and an actuating mechanism for the purpose of generating an axial force which engages the brake device, wherein the bearing device has a first roller bearing with an outer bearing ring fixed to the gear housing. | 2014-10-16 |
20140309077 | CONTROL OF SHIFTING TRANSMISSION FOR CONSTANT AND VARIABLE FREQUENCY SYSTEMS - A transmission for providing mechanical power from an input includes a transmission assembly having an arm configured and adapted to be connected to a mechanical input for rotation at an input speed. A first planet is rotatably mounted to a first end of the arm. A trim ring operatively contacts the first planet for mutual rotation therewith. A brake is operatively connected to the trim ring for controlling rotation of the trim ring. A second planet is rotatably mounted to a second end of the arm. The second planet operatively contacts the first planet for mutual rotation therewith. An output ring operatively contacts the second planet for mutual rotation therewith to rotate at an output speed based on an input speed of the arm and a trim speed of the trim ring. | 2014-10-16 |
20140309078 | EPICYCLIC GEARING - An epicyclic gearing has a plurality of planet gears arranged about a transmission axis so as to form two arrays symmetrical with respect to a plane orthogonal to the transmission axis; the gearing has a body which, on one side, is adapted to be connected to a rotating member and, on the other side, is coupled to a ring; the ring has a plurality of relatively thin plate sectors and a plurality of pins, which extend in cantilever fashion and in opposite directions from the plate sectors and each support a respective planet gear; coupling between the aforesaid body and the ring defines at least one degree of freedom in rotation about a radial axis to allow a relative movement under load between the two components. | 2014-10-16 |
20140309079 | CONTROL DEVICE FOR VEHICLE DRIVE DEVICE - A control device of a vehicle drive device includes a fluid transmission device having an input-side rotating element to which power from an engine is input and an output-side rotating element outputting power to drive wheels, a first electric motor directly or indirectly coupled to the input-side rotating element, and a second electric motor directly or indirectly coupled to the drive wheels, the control device of a vehicle drive device having an electric path through which power is electrically transmitted by giving/receiving electric power between the first electric motor and the second electric motor and a mechanical path through which power is mechanically transmitted via the fluid transmission device, the control device of a vehicle drive device being configured to control an operating point of the engine by adjusting a torque of the first electric motor, the torque of the first electric motor being adjusted such that a sum of an engine torque and the torque of the first electric motor is balanced with an input-side load torque generated in the input-side rotating element depending on a speed ratio of the fluid transmission device, the input-side load torque being obtained based on an engine rotation speed indicated by a target engine operating point, and the torque of the first electric motor being determined based on the input-side load torque and the engine torque indicated by the target engine operating point, and the control device of a vehicle drive device adjusting a torque of the first electric motor while giving/receiving electric power between the first electric motor and the second electric motor to reduce a speed ratio of the fluid transmission device when a temperature of operating oil for actuating the fluid transmission device is lower as compared to when the temperature is higher. | 2014-10-16 |
20140309080 | METHOD AND SYSTEM FOR CONTROLLING CATALYST TEMPERATURE - A method and a system for improving operation of a hybrid vehicle are presented. In one example, an engine exhaust after treatment device is cooled at an opportunistic time. The approach may provide improved cooling for exhaust after treatment devices and it may also improve vehicle emissions. | 2014-10-16 |