Class / Patent application number | Description | Number of patent applications / Date published |
700092000 | Scoring | 89 |
20080269925 | Method and apparatus for managing billiard tournaments - A billiard tournament management system utilizes a base computer which is in communication with individual microprocessor touch screen display units which are associated with specific billiard tables. The base computer and microprocessor/display units together are programmed to receive, store and display identifying indicia for each tournament participant, build and maintain a tournament bracket, receive, store and display results of games being played in the tournament, and assign tables to ensuing games. Data can be inputted into the system through both the base computer and the individual microprocessor/display units. | 10-30-2008 |
20090143883 | DETERMINING A BOWLING GAME SCORE - Methods and systems for determining a bonus bowling score may include determining a speed with which bowling pins are knocked down by a player. The speed may correspond to a bonus score that may be used, in some configurations, to break ties. In one arrangement, a bowling game may determine a reference time at which a bowling ball crosses a predefined location in a bowling lane. A speed time may be determined based on when a last of the pins that have been knocked down has fallen. A bonus score may then be determined based on the difference between the speed time and the reference time. In one example, the smaller the difference (i.e., faster speeds), the higher the bonus score. Bonus scores might only be used in tie breaking situations. Alternatively, bonus scores may be used in regular scoring. | 06-04-2009 |
20090240354 | Method For Implementing A Fishing Contest - A fishing contest is implemented by entering a plurality of lures in the fishing contest, receiving fishing data used to judge the fishing contest from the plurality of lures, and determining a winner of the fishing contest in response to the received fishing data. Each lure includes a memory that stores a unique identifier value. This unique identifier value is stored in a database when the lure is entered in the contest. The fishing data that later becomes associated with the lure during the course of fishing (e.g., fish size, time the fish was caught, ambient conditions) is subsequently downloaded along with the unique identifier. The unique identifier stored in the data base is compared with the unique identifier downloaded with the fishing data to verify the fishing data. The verified fishing data is analyzed at the end of the contest to determine a winner. | 09-24-2009 |
20100121469 | MULTIFUNCTIONAL VOLLEYBALL SCORE SHEET GENERATOR - Embodiments of the invention provide a method, apparatus, and program product to manage a volleyball match. In some embodiments, the method comprises displaying a set interface operable for a user to record at least one action associated with a volleyball set. The method further includes automatically storing information associated with the at least one action in response to user interaction with the set interface to record the at least one action. Furthermore, the method includes generating a scoresheet that includes the stored information, wherein the scoresheet is based upon a scoresheet template selected from a plurality of scoresheet templates. | 05-13-2010 |
20100305724 | VEHICLE COMPETITION IMPLEMENTATION SYSTEM - A set of computer executable instructions configured to calculate penalties for a vehicle pilot navigating a competition course which incorporates at least one virtual obstacle, said set of instructions being configured to execute the steps of: a) receiving a vehicle location identifier associated with the present position of the pilots vehicle, and b) comparing the vehicle location identifier with a collision region associated with at least one virtual obstacle of the competition course, and c) assigning at least one penalty to the pilot of the vehicle if the vehicle's location intercepts with the collision region of an obstacle, and d) repeating steps a) through c) as the pilot navigates the competition course and the position of the vehicle changes. | 12-02-2010 |
20110022202 | AUTOMATED ENHANCEMENTS FOR BILLIARDS AND THE LIKE - Position data is generated. The position data describes a respective current position of each of one or more billiard game objects in relation to a billiard table having a playing surface. A state of a billiards game being played is determined based on the position data. One or more perceptible effects associated with the determined state of the billiards game are selected. The one or more perceptible effects are produced in connection with the billiards game. | 01-27-2011 |
20110082571 | Computerized smart gaming tournament system for the internet - A tournament system that encompasses and integrates wirelessly connected actual sports equipment with a computer and the internet to allow players geographically remote from one another to play an actual competitive sport. The system allows the communication of direct images and verbal interactions between geographically remote players during every aspect of play as if playing the same game together at the exact same time from their respective geographic locations. An individual player may opt to play solo or against the computer to improve techniques. Each local system of sports implements is coupled with signal processing and radio frequency transmitter circuitry to wirelessly communicate game performance information to a receiver and computer. The computer displays player information and visually displays and controls a sports competition in real-time between two or more players via the internet having similar equipment and remotely located from each other. The tournament system pairs remote players and designates a remote player within the group as a server and the others clients. If a player is disconnected during competition, information regarding that player's IP address and game status is supplied to the group's designated server and a connection is either reestablished or that player is replaced with another player from a queue of awaiting players. The system employs specially developed computer software to process player performance data, control game play, communicate game information between players, generate and control visual simulations and display player performance information. | 04-07-2011 |
20110184538 | Electronic Golf Assistant Utilizing Electronic Storing - Included are systems and methods for providing data. At least one embodiment of a method includes providing, by a user device, a user interface configured to receive golf scoring data from a user, the user interface including a default score based on predetermined data related to past performance; receiving a first piece of golf scoring data from the user; determining, from the received first piece of golf scoring data, a second piece of golf scoring data; and storing the first piece of golf scoring data and the second piece of golf scoring data. | 07-28-2011 |
20110213474 | INTELLIGENT, REAL-TIME GOLF TOURNAMENT MANAGEMENT SYSTEM AND TERMINAL FOR USE THEREWITH - Disclosed is a real-time, automatic golf scoring apparatus that can automatically tally golf scores and record the positions of golf shots. The real-time, automatic golf scoring apparatus includes: a storage unit for storing information regarding driver shot positions at holes; a communications unit for receiving position computation information for calculating a current position of a golfer; and a control unit for counting the number of driver shots if a condition on the number of driver shots based on the information regarding the driver shot positions and information regarding the current position of the golfer is satisfied using these means, the system is capable of providing useful real-time information to golf players and of automatically managing play records. | 09-01-2011 |
20110251703 | TOURNAMENT GAME SYSTEM AND TOURNAMENT METHOD - In an embodiment of a gaming method, an identifier may be received from a first gaming unit, wherein the identifier is associated with a tournament game card, wherein the tournament game card is provided to a player in response to paying a fee. Whether the identifier received from the first gaming unit is authentic may be determined. A duration the player may play in a tournament may be determined based on the identifier, and the first gaming unit may be enabled for play in the tournament for the duration if the identifier is authentic. A tournament score of the player may be received, and a winning player of the tournament, if any, may be determined. Data indicative of a value payout to be awarded to the winning player may be generated if the winning player of the tournament is determined. | 10-13-2011 |
20110257771 | Simulating Musical Instruments - The invention provides scoring a performance of a guitar part in a rhythm-action game. It operates in the context of a video game platform in communication with a display and a controller and involves receiving an input performance from the controller including at least one input chord note, each input chord note including an input string value corresponding to a struck string and an input fret value associated with the input string value. Then, a reference performance is provided, which includes at least two reference chord notes to be input at a target time, each reference chord note including a reference string value and a reference fret value associated with the reference string value. Then, a degree of matching is determined between the input performance and the reference performance, and a score is assigned to the input performance based on the degree of matching. | 10-20-2011 |
20110264246 | CELLULAR PHONE SOFTWARE APPLICATION TO PROMOTE SAFETY AND SELECTIVELY DETER UNSAFE PHONE USE - A method and apparatus for providing a user of a mobile device, such as a cell phone, with applicable legal or safety information, such as restrictions on the use of a cell phone, potential fines for cell phone use, potential dangers, personal protective equipment requirements, prohibitions, guidelines and the like, based on GPS position of the mobile device. A gaming aspect is incorporated as a method of incentivizing drivers to utilize the application by providing reward points uses the cell phone in a safe manner and consistent with applicable laws. Accrued points may be redeemed for gift cards or similar rewards. | 10-27-2011 |
20110270425 | SYSTEM GAMING - A method provides a player tracking system and system gaming apparatus for playing non-base games by funding the credit side of a gaming cycle. The system further includes at least one gaming device having a base game. The player tracking system and system gaming apparatus includes a player tracking user interface. The player tracking user interface provides a player with an opportunity to select and play a non-base game that may be promotional-funded or player-funded. | 11-03-2011 |
20110270426 | APPARATUS AND METHOD FOR ADJUSTING FOR INPUT LATENCY IN AN ELECTRONIC DEVICE - Embodiments of methods, apparatuses, devices and systems associated with adjusting for input latency within an electronic are disclosed. An electronic device may receive a user input, such as a user actuation of a device key. A latency adjusted time of the input may be calculated based, at least in part, on a latency of the electronic device in determining the user actuation of the device key. The latency adjusted time may be used to determine a result of the user input. | 11-03-2011 |
20110320019 | DATA MINING SYSTEM - A data mining system and method retrieve data related to an item from a database. A survey is generated for presentation in a game. The survey includes the retrieved item data and solicits from a user input data pertaining to the retrieved item data. The input data is received from the survey and stored in a database with the item data. The input data is transmitted to the game and incorporated into the game such that the user interacts with the input data as part of playing the game. | 12-29-2011 |
20120004748 | SYSTEM FOR SCORING GOLF TOURNAMENT - It is an object of this invention to allow golfers/teams to provide tournament scorekeepers with dynamic information. It is another object of this invention to allow golfers/teams on the golf course to get contemporaneous or real time information on how others in the tournament are performing. It is another object of this invention to allow golfers/teams to check there performance on a particular course post tournament or play. It is another object of this invention to provide golfers/teams with handicaps for each course and instantaneously calculate a score for any hole given said handicap. | 01-05-2012 |
20120010734 | INTERACTIVE HYBRID ASYNCHRONOUS COMPUTER GAME INFRASTRUCTURE WITH DYNAMIC DIFFICULTY ADJUSTMENT - In embodiments of the present invention improved capabilities are described for a gaming method, comprising the steps of: (a) receiving, from a live participant, a request for game play, the request including desired opponent information; (b) in response to the request, evaluating prior game play data associated with the live participant to assess the live participant's recent success in gaming, forming a satisfaction score; (c) in further response to the request, causing another user's prior game play data to be selected and retrieved based on the following (i) a substantial match with the desired opponent information; and (ii) a substantial match with the satisfaction score; and presenting a multi-player game environment where the live gaming participant can play against and have two-way interactions with an apparently live opponent, the apparently live opponent's interaction being based on the other user's prior game play data. | 01-12-2012 |
20120029667 | ELECTRONIC SCORING SYSTEM, METHOD AND ARMOR FOR USE IN MARTIAL ARTS - An electronic scoring system for use in a variety of martial arts (including traditional styles of martial arts, mixed martial arts, weapons based martial arts or the fighting arts generally). The scoring system allows an objective determination of the force, location and effectiveness of forces applied during competition, without the need for electric weaponry. | 02-02-2012 |
20120059490 | PHOTOGRAPHING DEVICE HAVING GAME FUNCTION - A photographing device is implemented with a gaming function in which win/loss of a game, which is provided with a first condition obtaining unit configured to obtain a first condition which is used to generate a first image file, a second condition obtaining unit configured to obtain a second condition which is used to generate a second image file, a score calculating unit configured to calculate a first score of the first image file and a second score of the second image file in accordance with the first condition and the second condition, respectively, a judging unit configured to judge win/loss of the game with respect to the first file and the second file based on the first score and the second score, and a display unit configured to display the win/loss of the game with respect to the first file and the second file. | 03-08-2012 |
20120083909 | TOURNAMENT GAME, GAMING MACHINE, GAMING SYSTEM AND METHOD WITH A PLAYER-INTERACTIVE BONUS FEATURE - A tournament game, gaming machine, gaming system and method are disclosed wherein a player-interactive bonus feature is triggered and displayed simultaneously with a tournament game presentation and a bonus award is paid responsive to a player selecting a displayed bonus target, such as a balloon. The bonus award is paid in addition to any award payable based on the tournament game outcome. | 04-05-2012 |
20120101604 | ANALOG-SIGNAL CONTROLLER FOR MOBILE ELECTRONIC DEVICES - A system and method are provided for interfacing with a mobile device. According to one aspect, a method for interfacing one or more peripheral devices with a mobile device having a processor is provided. One or more unique tones/signals are generated at a respective peripheral device corresponding to an event detected by the respective peripheral device. The tones/signals are conveyed to a mobile device where they are received through a microphone in communication with the mobile device. A processor processes the signals into one or more digital commands, and correlates the digital commands with real-time data to identify an action. One or more outputs are then provided based upon the action. | 04-26-2012 |
20120136465 | WAGERING GAME LEADERBOARDS - Embodiments include a method that aggregates, for each of a plurality of players, data of different wagering games based, at least in part, on criteria for an aggregate leaderboard. Values for each of the plurality of players are computed based, at least in part, on the data aggregated for each of the plurality of players and the criteria for the aggregate leaderboard. Ranks of the plurality of players are determined based, at least in part, on the computed values. A subset of the plurality of players with ranks above a threshold rank is determined. Indications of the subset of the plurality of players are supplied for updating the aggregate leaderboard. | 05-31-2012 |
20120143358 | MOVEMENT BASED RECOGNITION AND EVALUATION - This disclosure relates generally to analysis of movement that is electronically captured and recognition of which movement was performed for purposes of evaluation. This type of motion capture, analysis and evaluation can have applicability across a number of fields, such as healthcare, entertainment, communication, and manufacturing. The recognition can occur once movement information collected from sensors is inputted into the system. The system can then analyze the movement information to determine what the movement is. In some games, such as sports games, movement recognition can provide feedback to a user about what they are doing. In other games, such as dance games, movement recognition can allow for users to dance a move from a set of moves providing for a more entertaining game. | 06-07-2012 |
20120150328 | System and method for defining and applying scoring rubrics - A method for scoring constructed responses is provided. The method includes: establishing a question that requires a constructed response; determining at least one attribute parameter that defines the format of the constructed response; binding at least one variable to the at least one attribute parameter; defining at least one assertion rule, each setting forth a condition that the at least one variable will either satisfy or not satisfy; and creating a scoring system that includes at least full scoring credit if all of the at least one assertion rule is satisfied and partial scoring credit if some but not all of the at least one assertion rule is met; wherein when the question is presented and a constructed response received, the corresponding at least one variable is compared against the at least one assertion rule to identify which assertion rule is satisfied or not, and a score is provided based on the number and/or combination of satisfied at least one assertion rule. | 06-14-2012 |
20120185067 | SYSTEM AND METHOD FOR ORGANIZING ONE OR MORE BILLIARDS COMPETITIONS - A system and method of organizing a plurality of participants in one or more billiards competitions. Specifically, the system and method schedules, tracks and scores a plurality of participants in one or more billiards competitions. The system utilizes client server technology over a network such as the Internet, with a relational database and a database management system. The method utilizes a scheduling system for scheduling participants in billiards competitions, a handicap system for allowing participants of a wide range of skill levels to competitively participate with each other and a point system for measuring participant performance in billiards competitions. The method for utilizing the scheduling system, the handicap system and the point system is integrated into the overall system. | 07-19-2012 |
20120191230 | System and Method for Real Time Interactive Entertainment - The system provides a method and apparatus for creating additional interest and participation for attendees at, or viewers of, live events and for fans and audience members observing or following along on television or the internet. The system provides a “game within a game” for an event by allowing participating patrons to predict event outcomes before or during the event, even on a short term real-time basis. The participant is rewarded for correct guesses and can even be given recognition at the event on a display (e.g. scoreboard) or jumbo screen. The participant can also earn points for using the system, even when guessing wrong. Participation and attendance are rewarded and the user can redeem points at the venue, further encouraging attendance. | 07-26-2012 |
20120203361 | ELECTRONIC SCORING SYSTEM, METHOD AND ARMOR FOR USE IN MARTIAL ARTS - An electronic scoring system for use in a variety of martial arts (including traditional styles of martial arts, mixed martial arts, weapons based martial arts, mixed weapons based martial arts or the fighting arts generally). The scoring system allows an objective determination of the force, location and effectiveness of forces applied during competition, without the need for electric weaponry. | 08-09-2012 |
20120221129 | SEEDING IN A SKILL SCORING FRAMEWORK - Skill scores represent a ranking or other indication of the skill of the player based on the outcome of the game in a gaming environment. Skills scores can be used in matching compatible players on the same team and matching opposing players or teams to obtain an evenly-matched competition. An initial skill score of a player in a new gaming environment may be based in whole or in part on the skill score of that player in another game environment. The influence that the skill scores for these other game environments may have in the skill score seeding for the new game environment may be weighted based on a defined compatibility factor with the new game environment. The compatibility factor can be determined based on a game-to-game basis, compatible categories or features, game developer defined parameters, or any combination of considerations. | 08-30-2012 |
20120265327 | DEVICE FOR RECORDING PARAMETERS OF A GOLF GAME - A hand held device for recording scores of a golf game played by one or more players comprises a VDU which selectively displays reference fairways graphically, and which permits a player to enter the position of the location of a ball after each shot on the VDU by positioning a cursor at a position on the green or the reference fairway displayed on the VDU corresponding to the position of the ball on the fairway or green being played. A microprocessor stores a graphical representation of each reference fairway with the positions of the ball, which have been entered by the cursor on each fairway, in a RAM, and computes the number of shots to each hole. A score card for each player is displayed on the VDU. Graphical representations of each player's performance on each fairway can be reviewed after the game. | 10-18-2012 |
20120290110 | Evaluating Composite Applications Through Graphical Modeling - According to one embodiment of the present disclosure, a method for evaluating composite applications through graphical modeling may be provided. The method may include displaying one or more characteristic objects that are graphically associated with a first entity object. An indication of a score calculation methodology of the first entity object and an indication of a score calculation methodology of each characteristic object may be received. A score of each characteristic object may be determined. Each score may be based on at least one or more measurements of a measured object that is graphically associated with the first entity object and the score calculation methodology of the respective characteristic object. A score of the first entity object may be determined and displayed, the determination based on at least each score of the one or more characteristic objects and the score calculation methodology of the first entity object. | 11-15-2012 |
20120323347 | PROMOTING EXPLORATION - Exploration outside of a person's normal area may be detected and rewarded. In one example, a game (or other type of application) may be built around such exploration. A device carried by a user (pursuant to appropriate permission obtained from the user) may report the user's location to a presence detector. The presence detector may use this information to build a heat map, indicating the user's areas of common presence. When the location information received from the device indicates that the user has ventured outside of the user's area of common presence, this exploration event may be rewarded with an increase in the user's score. The user's score may be published on social media. | 12-20-2012 |
20120323348 | METHOD, SYSTEM AND COMPUTER READABLE RECORDING MEDIUM FOR PROVIDING RANKING OF GAME GROUP - A ranking method and system for providing a ranking of a game group is disclosed. The method includes creating a game group including a user and at least one member among the user's registered friends who have joined a game service, based on a game group creation request received from a user terminal. The method further comprises calculating a ranking of the user with respect to other members of the created game group based on a ranking inquiry request received from the user terminal, and providing the user terminal with the calculated ranking of the user. The user terminal drives a game service platform associated with a plurality of games and provides the game group creation request information and the ranking inquiry request information through the game service platform. | 12-20-2012 |
20120330444 | METHOD AND DEVICE FOR FANTASY SPORT PLAYER RECOMMENDATIONS - A method and device are for fantasy sport applications including receiving a plurality of ranking values associated with a sport player; assigning a corresponding weight value to each ranking value; determining a score value as a function of the ranking value and the corresponding weight value; determining a final ranking value as a function of the score values for the sport player; and generating a recommendation for the sport player as a function of the final ranking value. | 12-27-2012 |
20120330445 | ENTERTAINMENT SYSTEM FOR PERFORMING HUMAN INTELLIGENCE TASKS - A game engine is configured to accept human intelligence tasks as in-game content and present the in-game content to the game player. Human intelligence tasks, such as visual discrimination, are thus enabled in a video game context. The game engine may receive a definition of human intelligence tasks from one or more remote sources present the human intelligence tasks to multiple video game participants as in-game content. The game engine defines and enables game play rules for the in-game content. The game play rules set parameters for the multiple video game participants to perform the human intelligence tasks to achieve desired results. The game engine may award each of the multiple video game participants an improved game score upon successful performance of the human intelligence tasks in accordance with the game play rules. The game engine may measure success by consistency in responses between different participants or trials. | 12-27-2012 |
20130006403 | SYSTEMS AND METHODS FOR APPLYING GAME MECHANICS TO THE COMPLETION OF TASKS BY USERS - The methods and systems described herein provide for effective and efficient completion of tasks by users of a computing device. Specifically, the present invention provides users with a proprietary workflow for timing the completion of a task by a user and scoring a user's ability to complete a task within a predetermined length of time. One exemplary embodiment provides for managing electronic messages by scoring their ability to apply actions to messages. Incentives are provided to users to encourage users to apply actions to messages through positive and negative feedback. Scores determined for any particular user may be determined based on the elapsed time between being provided with a message and applying an action to it, or may be determined based on the contents of a message. | 01-03-2013 |
20130013094 | METHOD AND SYSTEM FOR ESTABLISHING LOCATION-BASED LEADERBOARD - Methods for establishing a location-based leaderboard by a computer game system are disclosed. The world may be partitioned into a set of regions and sub-regions by the computer game system using a hierarchical spatial data structure, wherein the regions and sub-regions are arranged according to a hierarchy, each sub-region being encompassed by a higher-level sub-region or region, and two or more highest-level sub-regions being encompassed by a region. A location of a user of the computer game system along with one or more statistics associated with the user may be assigned to a smallest sub-region created by the hierarchical spatial data structure. A rank of the user may then be determined within a region or sub-region encompassing the smallest sub-region to which the user's location was assigned, wherein the rank is determined using the one or more statistics associated with the user. One or more users may then be notified of the rank. | 01-10-2013 |
20130041488 | Integrated Gourmet Item Data Collection, Recommender and Vending System and Method - Items—including gourmet products—are evaluated and rated by participants in a controlled event, which can be coordinated by software locally or at a dedicated website. Event data, including item scores and participant scores can be shared with vendors, merchants and other commercial entities associated with the products. Promotional incentives from such entities for the products (and related products) can then be directly targeted and provided to participants and other members of the public. The participant's activities can also be collected and disseminated to affiliates/friends of the participants through social networking sites, personalized web pages, etc. | 02-14-2013 |
20130090750 | System and Method for Collecting and Using Player Information - A distributed computer system is provided for collecting player information. Further, a scoring system is provided that rates a player based on one or more elements of the collected information. Players may be rated with respect to a number of characteristics. Responsive to a determined rating or score, action may be taken by the distributed system with regard to the player. For instance, the player may be provided a complimentary offer, provided an award, and invitation to come to a gambling location, presented an advertisement, or other action may be performed involving the player. Further, the distributed computer system may permit a player to manage their frequent player accounts and receive complimentary offers based on a set of criteria specified by the player. | 04-11-2013 |
20130116809 | TOURNAMENT GAME, GAMING MACHINE, GAMING SYSTEM, AND METHOD WITH TEAM MANAGEMENT - A tournament game, gaming machine, gaming system and method are disclosed wherein a tournament management interface allows operators to organize their slot tournament players into teams and manage the advancement of those teams with a variety of templates throughout the tournament. | 05-09-2013 |
20130150989 | SYSTEM AND METHOD FOR MANAGING AND USING A COMPETITIVE MEDIA SITE - A system and method for enabling networked computer users to manage and use a competitive media site is disclosed. A particular embodiment includes receiving a first and second content item from one or more content sources via a network; using a processor to initiate a competition in which users can submit ratings in support of either the first or the second content item; designating either the first or the second content item as a winning content item of the competition based on the user submitted ratings; and awarding points to winners of the competition, the winners including users who submitted ratings in support of the winning content item. | 06-13-2013 |
20130158689 | TRIAGE SYSTEM THAT MEASURES IN REAL-TIME THE DEGREE OF REHABILITATION SUCCESS - A system for triaging rehabilitation of a person includes an expert system, at least one memory, and a human interface. The expert system includes a processor for executing instructions to calculate a personal achievement score (PAS) indicative of progress toward rehabilitation. The PAS is a single number. The at least one memory is in communication with the processor of the expert system. The at least one memory includes at least one database containing a plurality of data sets relating to the rehabilitation of the person. Each of the plurality of data sets is accorded a numerical value indicative of the person's progress toward the rehabilitation. The numerical values are used by the expert system to calculate the PAS. The at least one human interface is in communication with the processor and the at least one memory, and permits the person to view the PAS in a continual and real-time manner. | 06-20-2013 |
20130218311 | DEVICE FOR RECORDING PARAMETERS OF A GOLF GAME - A hand held device ( | 08-22-2013 |
20130274905 | GOLF SCORING AND TRACKING SYSTEM - A system is described that allows a golfer, while playing a round of golf, which may be during an event such as a tournament, to record scores in real-time and online as play progresses using a handheld unit or terminal, such as a smart telephone. The hole-by-hole scores, individual and team, can be recorded using one hand, such as by using a thumb, to activate buttons, menus, etc. The unit can display the individual, team and all players scores via screens, such as a leader board page, as play in the tournament progresses. The unit (smart phone) wirelessly interacts with a web server during play over a communication network that provides pages (web forms) displayed to the player on the unit. The web server also interacts with a database server to store the golf game or round data for display on the handheld unit. The database server maintains the hole score, calculates cumulative scores and other scores, and maintains other information, such as the information for other competitions occurring in the tournament, such as birdies, player's handicap, player contact information, tournament leader board, rules of play, etc. A desk top computer can access the web server for player registration, tournament sign in, tee time setting as well as to allow a person not playing in the tournament to watch the progress of the tournament. | 10-17-2013 |
20130274906 | METHOD AND SYSTEM FOR REMOTELY DIRECTING A FISHING TOURNAMENT - A method for remotely directing a fishing tournament makes use of a data network over which participants transmit submissions indicating sizes of fish caught. The submissions may include digital images of fish, and size may be determined from a scale established using a reference object depicted in the image. The data network may also be used to register participants and provide them with tournament results. Participants may register for a fishing period, or multiple fishing periods of the tournament, and may be issued a code to be displayed in images of fish. Validation of entries may include an examination of metadata in submitted digital images. | 10-17-2013 |
20130331968 | SYSTEMS AND METHODS FOR TOURNAMENT MODIFIERS - Systems, methods, and articles of manufacture provide for online tournament leader boards (and/or other rankings) that may be modified by tournament modifiers obtained by individual players (or groups of players). Systems, methods and articles of manufacture may also or alternatively provide for win or loss streaks that trigger bonus games, where a tournament modifier from the bonus game may be utilized to alter the primary game. | 12-12-2013 |
20130331969 | GOLF EVENT MANAGEMENT SYSTEM AND METHOD - Implementations of the present disclosure involve a system and/or method for golf event management. The golf event management system may receive results from a golf event and adjust a user's score based on the weather conditions encountered by the user during the golf event. The user's score may also be modified based on the difficulty of the golf course on the given day in relation to historical scores on the golf course. The user's score may be used to adjust the user's handicap and to updated the user's consistency statistics. User's may be paired with other users according to the user's handicap and the user's consistency statistics. | 12-12-2013 |
20130338802 | COMBINATORY SCORE HAVING A FITNESS SUB-SCORE AND AN ATHLETICISM SUB-SCORE - Example embodiments may relate to a system, method, apparatus, and computer readable media configured for monitoring a user performing an athletic movement and/or exercise and generating a combinatory fitness athleticism score. The score may comprise a fitness sub-score and a fitness sub-score. The athletic movement may comprise a plurality of drills configured to test a plurality of fitness attributes and/or a plurality of athleticism attributes of the user. At least one of the plurality of fitness attributes may be selected from the group consisting of: endurance, flexibility, strength and combinations thereof; and at least one of the plurality of athleticism attributes may be selected from the group consisting of: speed, agility, reaction, power, balance, and combinations thereof. | 12-19-2013 |
20130345838 | GOLF SCORING, MARKETING, AND REPORTING SYSTEM AND METHOD OF OPERATION - A system and method automatically report electronically recorded golf scores and other information to a golfer during or upon completion of a round of golf. A golfer operates a mobile terminal during play of a round of golf. The mobile terminal displays at least an electronic score card on its display. The mobile terminal may optionally display other information, such as advertisements, that may be of interest to the golfer. During play, the mobile terminal receives inputs from the golfer to record the golfer's scores. Other inputs may include selection of a displayed advertisement or purchase of a displayed product or service. Once the scores have been entered, the mobile terminal wirelessly transmits the scores and/or other information to a central server via a wireless subsystem. The scores and/or other information are then automatically communicated from the server to an email account and/or personal web portal account of the golfer. | 12-26-2013 |
20130345839 | SMART TARGET SYSTEM FOR COMBAT FITNESS AND COMPETITION TRAINING - A combat training system for competition and impact fitness training provides a feedback mechanism that supports virtual sparring. The system is designed for athletic training and game-play, for one or multiple users. Sensors attached to a target structure may capture data about strikes on the target including proximity to a target, force of impact, direction, and reaction time. A target structure may be an instrumented punching bag, mannequin, or other structure that may move when struck. Data collected by the sensors may be sent to an analytic system that updates a display presenting a cumulative score, and/or for each strike, the data collected and the points awarded. An athlete may configure the target system for a particular session such as which targets in the system are active, a point value associated with each target, and/or the force of a strike required to count as a valid strike. | 12-26-2013 |
20140039653 | INTERACTIVE FEATURE GAME - A gaming machine comprises a display, a game player input means and a game controller arranged to control images displayed on the display. The game controller controls play of a game in which a winning game result causes a prize to be awarded to a game player. The game comprises an interactive sequence related to a tournament in which a representation of a first video-player, of one team is displayed. An action of the first video-player to be executed is selected by the game player via the game player input means and the game controller selects an action to be performed by another video player. Depending on an outcome resulting from the selected actions, an award is made to the game player. | 02-06-2014 |
20140058547 | WEB-BASED SCORING SYSTEM FOR GOLF TOURNAMENTS - A web-based scoring system for golf tournaments utilizes web-enabled mobile devices for entering scores. The system provides a streamlined scoring process that leverages modern technology using only web browsers on the mobile devices. The system handles all authentications and scorer positioning in the tournament using URL/hyperlinks entered on the mobile devices. The system does not require a special scoring application to be loaded to the mobile devices. | 02-27-2014 |
20140074267 | SYSTEM AND METHOD FOR MOTOR AND COGNITIVE ANALYSIS - In an example embodiment, this disclosure provides a non-transitive computer-readable medium on which are stored instructions executable by a processor, the instructions which, when executed by the processor, cause the processor to perform a method. The method includes computing, based on test performance data of a user, at least one of a performance variable characterizing cognitive functioning and a performance variable characterizing neuromotor functioning. For each of the at least one performance variable, a respective score can be computed based on the respective performance variable and based on a set of performance metrics. The method can also include outputting, via an output device, the at least one computed score. | 03-13-2014 |
20140074268 | Method for Indexation and Level Classification of Kinesthetic Gifted Infants - Provided is a method for developing an assessment table which is used as a standard for measuring kinesthetic giftedness of preschoolers, that is, 5 to 7 years old infants, for indexation of the kinesthetic giftedness based on measured data for each section and factor using the assessment table, and for classifying the kinesthetic giftedness into levels, so as to identify and assess detailed abilities and potential of kinesthetic gifted infants. | 03-13-2014 |
20140081437 | PERFORMANCE BASED SPORTS SCORING SYSTEM - An automated, replicable, process-based original concept that provides a self-validating, defined quantification of the relevance of a series of plays or physical and/or mental efforts of competing, simultaneously occurring diametrically opposed strategy and tactics of two or more different teams or individuals engaged in a contest or exhibition of athleticism and skill resulting in a traditionally defined winner and loser, or ranking of participants based on their performance relative to one another. | 03-20-2014 |
20140081438 | METHOD FOR IMPLEMENTING A COMPUTER GAME - A method of displaying scores of players in a game tournament played on connected computing devices, each with an integral display, in which one or more processors cause the scores for each player for a specific round of the game to be recorded and then causes the scores for that specific round to be displayed in a scoreboard that includes at least one linear bar divided into two sections, the length of each section being determined by the processor to indicate the relative scores of each player. | 03-20-2014 |
20140100678 | ATHLETICISM RATING AND PERFORMANCE MEASURING SYSTEM - A universal athleticism rating system and related athletic performance measuring systems for accurately detecting and recording athletic performance are disclosed. The athleticism rating system evaluates individual athletes against a common, standardized, set of athletic performance tests. Each athlete performs the athletic tests and his or her scores in the individual tests are entered into a standardized calculation to produce a single athletic performance score. The related performance measuring system is preferably a timing system that ensures quick, easy, and accurate collection of athletic event timing related data without the need for the athlete to wear any special detection devices or the like. In a preferred embodiment, the performance measuring system integrates with the rating system to provide seamless athletic data collection and rating of athletes. | 04-10-2014 |
20140129007 | GENERAL HEALTH AND WELLNESS MANAGEMENT METHOD AND APPARATUS FOR A WELLNESS APPLICATION USING DATA ASSOCIATED WITH A DATA-CAPABLE BAND - General health and wellness management techniques and devices are described including receiving data representing an activity profile defining parameters upon which a target activity score is established, acquiring sensor data representing acquired parameters based on sensors in a wearable computing device, determining values for the subsets of the acquired parameters based on reference values for the parameters set forth in the activity profile, establishing an ability profile using the values, the ability profile associated with a classification, calculating an activity score based on the values, detecting a difference between the activity score and the target activity score, modifying a rate at which the activity score accrues as a function of the difference, and presenting a representation of the activity score relative to the target activity score. | 05-08-2014 |
20140129008 | GENERAL HEALTH AND WELLNESS MANAGEMENT METHOD AND APPARATUS FOR A WELLNESS APPLICATION USING DATA ASSOCIATED WITH A DATA-CAPABLE BAND - General health and wellness management techniques and devices are described including receiving data representing an activity profile defining parameters upon which a target activity score is established, acquiring sensor data representing acquired parameters based on sensors in a wearable computing device, determining values for the subsets of the acquired parameters based on reference values for the parameters set forth in the activity profile, establishing an ability profile using the values, the ability profile associated with a classification, calculating an activity score based on the values, detecting a difference between the activity score and the target activity score, modifying a rate at which the activity score accrues as a function of the difference, and presenting a representation of the activity score relative to the target activity score. | 05-08-2014 |
20140129009 | SYSTEM FOR FANTASY SPORTS SCORING - A scoring mechanism for a fantasy league where a user may choose a score setting of at least one from a group that includes a weekly scoring system based on head to head match up and a seasonal scoring system based on total acquired points. The user of the league may choose to give each scoring mechanism an equal weight which may be a default setup or may personalize the weights for each mechanism. The user of the league may also decide whether or not to have playoffs. | 05-08-2014 |
20140148930 | GAMIFIED STUDY ENVIRONMENT - A method and corresponding apparatus to perform the method are provided to provide a gamified study environment, the method comprising tracking time spent studying by a plurality of users, multiplying the various tracked times by various multiplier factors relating to the level of the subject at which the various users studied at and a groove factor achieved by various users to generate experience points of the various users. A user is then able to view the various experience point of the various other users in addition to other possible aspects. | 05-29-2014 |
20140148931 | RUNNING FORM DIAGNOSIS SYSTEM AND METHOD FOR SCORING RUNNING FORM - A running form diagnosis system capable of automatically scoring a running form of a runner is provided. The running form diagnosis system obtains body motion information as to a test subject running on a treadmill, and calculate a running form score of the test subject by applying obtained characteristics to a given operation expression. The operation expression is generated based on correlation between characteristics of a plurality of test runners and comprehensive evaluation given by an expert with respect to the plurality of test runners. | 05-29-2014 |
20140163705 | INCORPORATING OBJECTIVE ASSESSMENTS OF FANTASY-TEAM-OWNERS' PHYSICAL ACTIVITY INTO FANTASY SPORT PLATFORMS - A method and system that involves articulating a set of methods for incorporating objective assessments of fantasy-team-owners' physical activity into Fantasy Sport platforms. | 06-12-2014 |
20140163706 | Commercial Game System and Method - A system and method for providing a commercial game that poses questions to a user related to advertisements that the user views or listens to using a multimedia device such as a computer connected to the Internet. Points may be awarded to the user based on the number of questions answered correctly, the number of advertisements viewed, the length of time advertisements are viewed, the number of attempts at answering each question before providing the correct answer, or other advertiser-selected criteria. Points earned by the user are immediately redeemable for services such as subscription services, movies downloads, Pay-Per-View credits, or for any other tangible or intangible good, service, or reward representing a monetary value. If the user provides an incorrect answer to a question, the user is permitted to watch the advertisement multiple times until a correct answer is provided and points are awarded. | 06-12-2014 |
20140172139 | QUESTION CLASSIFICATION AND FEATURE MAPPING IN A DEEP QUESTION ANSWERING SYSTEM - System, method, and computer program product to identify relevant features in a deep question answering system, by classifying a first case received by the deep question answering system, and, while training the deep question answering system to answer the first case, identifying a first feature in the first case, computing a first feature score for the first feature, the first feature score indicating a relevance of the first feature in generating a correct response to the first case, and, identifying the first feature as relevant in answering the classified first case upon determining that the first feature score exceeds a relevance threshold. | 06-19-2014 |
20140195024 | Golf Score Registration - The present invention relates to a method for golf score registration in a golf score registration system comprising a terminal located in or near a clubhouse and/or a start box at first tee with a console that allows each player to check in to and check out of the system before and after a game of golf, tee boxes located near each tee on the course with a console that allows each player to enter scoring information from the previously completed hole, means for communication between boxes on the course and a central unit, and individual information carriers that each player bring on to the course while playing. Each console has at least two readers-through which it can communicate with the information carriers, and a display indicating the function of respective reader. A first console for the start of a golf game provides the option to play a game with markers for at least a first and second player, and the first console requests information on who is marking each player in said game. | 07-10-2014 |
20140200693 | PROCESS AND SYSTEM FOR MANAGING A BOWLING CENTRE - A process and a system for managing a bowling centre, which includes one or more bowling lanes along which a bowl is rolled, one or more pin setting up machines at one end of the lane and one or more bowlers' bays at the opposite end of the lane, one or more overhead monitors or videos above the lane, one or more consoles or keyboards located at the one or more lanes, respectively, and allowing a user to enter data, an electronic control system set up to manage the bowling centre, and in particular, a score program which calculates the score of the games played at the bowling centre and displays the score, in particular at the respective overhead monitor. A visual signal is emitted at the respective lane to indicate that the lane is open and waiting for users. | 07-17-2014 |
20140222176 | COMPUTING DEVICE, SOFTWARE, AND METHODS FOR INDICATING MULTIPLE SPORTS - A method of determining game play is provided including providing a plurality of game options; determining a desired quantity of game play; determining a proportion of total game play duration for each of the plurality of games by a computing device, and providing a timer for each of the plurality of games. The timer is configured based on the proportion of total game play duration determined for each of the plurality of games. | 08-07-2014 |
20140222177 | BASKETBALL SENSING APPARATUS - An apparatus includes a non-transitory computer-readable medium to direct a processor to: receive signals indicating a made basketball shot or a missed basketball shot of a basketball by a person during a basketball shooting session, receive signals indicating a location from which each made basketball shot is made, and determine and output a user cumulative score for the person for the basketball shooting session, the cumulative score being based upon the location of each made basketball shot. | 08-07-2014 |
20140288683 | TRANSMISSION AND RETRIEVAL OF REAL-TIME SCOREKEEPING - A system and method for tracking and scoring an amateur sporting event is allows spectators of amateur sporting events to record game data on a mobile electronic device and share live game updates with other amateur sports fans. The system includes a software application configured to operate on a mobile electronic device. Game data may be input into the software application and uploaded to a remote database by way of a wireless network. The remote database may allow third party users to access the game data as it is uploaded to the database in order to follow the progress of the game in real time. The software may include a graphical display that provides a visual illustration of the sporting venue and adjusts in response to scoring data entered into the software. The software may further be configured to receive scouting data related to players in the sporting event. | 09-25-2014 |
20140330412 | COMPUTERIZED INTERACTIVE SPORTS SYSTEM AND A METHOD OF ASSESSING SPORTS SKILLS OF USERS - A computerized interactive sports system is provided wherein a plurality of sports areas is provided where users undergo physical or technical exercises. Sensor systems associated to the plurality of sports areas for sensing the user's success when undergoing the technical or physical exercises and based thereon output sensor signals. A computer system coupled to the at least one sensor system utilizes the sensor signals for calculating a score for each individual user indicating the success of the users when undergoing the physical or technical exercises within the at least one sports area. The computer system further associates different classification categories to different sports areas and classifies the scores based thereon, and subsequently stores the scores classified into the at least one classification category. A database is provided that is interactively connected to the stored scores at the computer system for sharing said scores classified into said at least one classification category with different users. | 11-06-2014 |
20140343701 | IMPEDANCE-BASED IMPACT DETERMINATION AND SCORING - A conductive material of a plurality of separate conductive materials are coupled to a first participant, the conductive material configured to move when the first participant delivers an impact to a second participant. An impedance-based impact sensing mechanism including an impedance changing mechanism that changes impedance as the conductive material is moved towards and away from the impedance changing mechanism as the first participant delivers the impact. An impedance-based impact measuring scoring system determines that the impact occurred based on a change in impedance in the impedance changing mechanism. | 11-20-2014 |
20140364981 | Tablet Based Score Tracking System and Method for Equestrian Judging - A computer-based score tracking system and method that may be used in equestrian judging. The system includes a judge portal, an office portal, an in gate portal and a spectator portal for accessing a computer based server. Mobile computing devices interact with the computer based server to provide real-time updates to scoring and judge comments to spectators. The system allows judges to use customized hand written symbols, letters, and numbers to identify a particular result, while maintaining an organized and numerical ranking system based upon aggregated totals. Additionally, the system allows for tracking of participants to assist in providing accurate judging and location of participants. System is adapted to receive a finalized score card and send final results to office personnel. | 12-11-2014 |
20150032237 | AUTOMATED GOLF SCORING - An automated golf scoring system with a sensor unit wearable by the player and a data processing unit in communication therewith is disclosed. First acceleration data corresponding to a first swing motion measured with an accelerometer of the sensor unit is received. A resting state is detected with first speed data from a location positioner. The first acceleration data for the first swing motion is stored in a swing queue when the resting state is detected. A movement of the player is then detected with second speed data. A shot counter is incremented upon detecting the movement of the player. This depends on an evaluation of the first acceleration data in the swing queue having a higher magnitude than any existing acceleration data in the swing queue. | 01-29-2015 |
20150100141 | Head Worn Sensor Device and System for Exercise Tracking and Scoring - The subject invention is directed to a computer-implemented method, a device and a system for detecting and scoring exercises, including maintaining, by a mobile device, a library of motion signatures, in which a motion signature for an exercise is a sequence of characteristic features and a characteristic feature is a movement in the exercise; receiving, by a mobile device, a time series of data from a sensor device, the sensor device attached to the head or torso of a user, the data comprising accelerometer data from an accelerometer included in the sensor device, detecting a single repetition of a designated exercise performed by the user and calculating a motion score for the single repetition of the detected exercise. | 04-09-2015 |
20150127127 | APPARATUS, SYSTEM AND METHOD FOR DIGITAL MEDIA COMPETITION - Disclosed herein is a method for managing a web-based digital media competition that includes presenting on graphical user interfaces of a plurality of first computing devices a competition between at least two digital media. The method also includes receiving at a feedback module of a second computing device competition-related input from a plurality of users via the graphical user interfaces, the second computing device being remote from the first computing device. Further, the method includes calculating a winner of the competition based on the competition-related input from the plurality of users. Additionally, the method includes modifying a status of the at least two digital media based on the winner of the competition, and modifying a status of the plurality of users based on the winner of the competition. | 05-07-2015 |
20150148926 | Athleticism Rating and Performance Measuring System - A universal athleticism rating system and related athletic performance measuring systems for accurately detecting and recording athletic performance are disclosed. The athleticism rating system evaluates individual athletes against a common, standardized, set of athletic performance tests. Each athlete performs the athletic tests and his or her scores in the individual tests are entered into a standardized calculation to produce a single athletic performance score. The related performance measuring system is preferably a timing system that ensures quick, easy, and accurate collection of athletic event timing related data without the need for the athlete to wear any special detection devices or the like. In a preferred embodiment, the performance measuring system integrates with the rating system to provide seamless athletic data collection and rating of athletes. | 05-28-2015 |
20150328525 | EVENT SCORING SERVICE - An event scoring service is provided. An aspect of the service includes creating an event template having data fields. A portion of the data fields is configured to receive a first set of values that identify an event, participants, and criteria. An aspect also includes providing a user with access to the event template with respect to an event hosted by a venue. The access is configured to enable the user to enter a second set of values corresponding to another portion of the data fields. A further aspect includes mapping an event identifier of the event with a database of event information, populating the data fields with values corresponding to the event, and rendering an interface accessible by individuals tasked with scoring the event hosted by the venue. The interface includes at least a subset of the data fields, corresponding values, and input options based on the criteria. | 11-19-2015 |
20150360114 | AUTOMATED SCORING SYSTEM FOR TABLE TENNIS - Described are systems and methods for automatically scoring a table tennis game. In particular, a system for automatically scoring a table tennis game may include a sensor, a microcontroller, a display, a speaker, a table tennis net support, and/or a power supply. Methods for automatically scoring a table tennis game comprise indicating that a serve may proceed; detecting a vibration or absence of a vibration formed by contact between a table tennis ball with a table tennis table and/or between a table tennis ball and a table tennis net; determining which player served; determining if a point should be awarded based on detecting a vibration or absence of vibration; modifying the score of a table tennis game; displaying the score of a table tennis game; determining if a sensor is operational; and/or playing a sound effect. | 12-17-2015 |
20160008696 | GOLF GAME MANAGEMENT AND ENTERTAINMENT SYSTEM INTEGRATING PRE-GAME, IN-GAME, AND POST-GAME CONTENT FOR PERFORMANCE DATA COLLECTION | 01-14-2016 |
20160054103 | DART SCORING SYSTEM - A dart game system comprising a steel-tipped dart, a sisal dart board, at least one first mobile computing scoring device comprising a scoring interface, and a remote mobile computing device adapted to receive the scoring interface from the at least one scoring device for display of real-time dart game scores at a remote location. | 02-25-2016 |
20160059106 | INFORMATION PROCESSING METHOD AND DEVICE - An information processing device includes a processor that executes a procedure, The procedure includes detecting a turn at bat transition based on a change in any of an out count, a runner count, or a score that have been acquired from image information indicating a game situation included in captured footage of a baseball game stored in a storage section. | 03-03-2016 |
20160074739 | Point tracking and game analysis in tennis - A tennis analysis system analyzes tennis game play and generates game statistics for one or more players involved in a tennis session including match play. The system involves electronic portable devices that may be in a form of a dampener device. The portable devices can be mounted on tennis rackets for capturing stroke and other game related data during tennis play. Further, supplemental data may also be captured using personal devices such as mobile phones. The data generated by the electronic portable devices and personal devices can be used in combination by the tennis analysis system to perform game analysis. | 03-17-2016 |
20160078853 | Facilitating Online Access To and Participation In Televised Events - Computer-implemented management of a distributed televised and/or online entertainment events and contests involves using a contestant module executing on a mobile device with the facility to record an audio-visual performance by a contestant associated with the mobile device; via a communications network, transmitting the recorded audio-visual performance from the contestant module executing on the mobile device to a producer module executing on a computer system remote from the mobile device; evaluating the recorded audio-visual performance to determine whether it satisfies one or more predetermined criteria; if the recorded audio-visual performance is determined to satisfy the one or more predetermined criteria, making the recorded audio-visual performance available for viewing by an audience; receiving, from viewer modules executing on respective audience member devices, votes relating to the recorded audio-visual performance; and determining a winner of the distributed online contest based at least in part on the received votes. | 03-17-2016 |
20160082341 | Rating System for Identifying Exciting Sporting Events and Notifying Users - Systems and methods for determining interest levels for sporting events and notifying users when the sporting events' interest levels reach threshold levels. One embodiment is a system that includes a processing engine that receives data associated with sporting events and, based on this data, determines interest levels associated with the sporting events. The system also includes a notification engine is coupled to the processing engine. When the processing engine determines that the interest level associated with a particular sporting event has reached a threshold, the notification engine provides notifications to users indicating that the threshold level has been reached. | 03-24-2016 |
20160121187 | MOBILE TERMINAL FOR CURLING ANALYSIS AND CURLING MATCH ANALYSIS SYSTEM USING THE SAME - A mobile terminal for displaying curling game information is provided. The mobile terminal includes a first screen configured to receive and display the curling game information, a second screen configured to display statistical information based on pre-stored statistical analysis information according to the curling game information which is input by a user, and a computing component coupled to both of the first screen and the second screen. When a first team and a second team are in a curling game, the pre-stored statistical analysis information include at least one of the followings delivery information as to which team delivers a first stone of each end of the curling game, score distribution information, delivery type information, performance information for each delivery, winning rate information for each team as to the each end of the curling game, and game record information. | 05-05-2016 |
20160158599 | Golf Tracker - Described is, among other things, an identification tag capable of communicating with portable computing devices, which may, when used with associated software, may provide golfers real-time data collection, analysis, and visualization of data related to a game of golf or practice for a game of golf. | 06-09-2016 |
20160158626 | System For Collecting Data For Golf | 06-09-2016 |
20160375342 | Lap Counting System - A lap counting system includes a pool that has an outer wall. The outer wall has an inside surface and the pool may contain a liquid. A tracking unit is coupled to the pool. The tracking unit is positioned on the inside surface such that the tracking unit may be submerged in the liquid. Thus, the tracking unit is accessible to a swimmer. The tracking unit is sensitive to touch such that the tracking unit may be engaged by the swimmer each time the swimmer completes a lap in the pool. Thus, the tracking unit records and times each lap swam by the swimmer. | 12-29-2016 |
20170236237 | METHOD OF SCORING | 08-17-2017 |