Entries |
Document | Title | Date |
20080254423 | SYSTEMS AND METHODS FOR COMPUTERIZED INTERACTIVE TRAINING - Interactive electronic training systems and methods are described herein. Certain embodiments provide preprogrammed video, audio, and/or textual presentations of training materials which provide information related to skills/information to be trained. A scenario including real or animated actors is presented, simulating an interaction. The training system presents related queries for the trainee who audibly responds. The training system stores a score based in part on a comparison of the trainee's response with an answer stored in training system memory. Optionally, the scores are substantially immediately presented by the system to the trainee. | 10-16-2008 |
20080254424 | SYSTEMS AND METHODS FOR COMPUTERIZED INTERACTIVE TRAINING - Interactive electronic training systems and methods are described herein. Certain embodiments provide preprogrammed video, audio, and/or textual presentations of training materials which provide information related to skills/information to be trained. A scenario including real or animated actors is presented, simulating an interaction. The training system presents related queries for the trainee who audibly responds. The training system stores a score based in part on a comparison of the trainee's response with an answer stored in training system memory. Optionally, the scores are substantially immediately presented by the system to the trainee. | 10-16-2008 |
20080254425 | SYSTEMS AND METHODS FOR COMPUTERIZED INTERACTIVE TRAINING - Interactive electronic training systems and methods are described herein. Certain embodiments provide preprogrammed video, audio, and/or textual presentations of training materials which provide information related to skills/information to be trained. A scenario including real or animated actors is presented, simulating an interaction. The example training system presents related queries for the trainee who audibly responds. The training system stores a score based in part on a comparison of the trainee's response with an answer stored in training system memory. Optionally, the scores are substantially immediately presented by the system to the trainee. | 10-16-2008 |
20080254426 | SYSTEMS AND METHODS FOR COMPUTERIZED INTERACTIVE TRAINING - Interactive electronic training systems and methods are described herein. Certain embodiments provide preprogrammed video, audio, and/or textual presentations of training materials which provide information related to skills/information to be trained. A scenario including real or animated actors is presented, simulating an interaction. The training system presents related queries for the trainee who audibly responds. The training system stores a score based in part on a comparison of the trainee's response with an answer stored in training system memory. Optionally, the scores are substantially immediately presented by the system to the trainee. | 10-16-2008 |
20080268414 | PC Connectable Electronic Learning Aid Device With Replaceable Activity Worksheets - An embodiment includes an electronic learning aid apparatus including a base unit. The base unit includes a surface for accepting a printed activity worksheet, a sensor positioned beneath the worksheet surface, a microprocessor, a code-reading device, a memory for storing digital speech data and digital control data, a speech synthesizer and speaker, an input device, and a communication port capable of permitting the electronic learning aid apparatus to communicate with a personal computer. The apparatus further includes at least one printed activity worksheet having a code thereon that is readable by the code-reading device and serves to identify activity worksheets and associated digital speech data and digital control data. The digital speech data and digital control data serve to generate an output to the user in response to the user's manipulation of the input device as detected by the sensor when the child touches the stylus to the activity worksheet. | 10-30-2008 |
20080280279 | System and Method for Supporting Lecture Room on the Basis of Ubiquitous - The present invention relates to a system and method for supporting a two-way lecture (also called a bi-directional lecture) suitable for the Ubiquitous educational environment, and more particularly to a system and method for supporting an interactive two-way lecture suitable for the Ubiquitous educational environment. | 11-13-2008 |
20090111083 | INTERNET SERVER APPARATUS, METHOD AND DEVICE FOR IMPLEMENTING EMERGENCY INFORMATION INSTRUCTIONS - There is disclosed herein an Internet server apparatus, method and device for implementing emergency information instructions. The instructions comprise a program of a plurality of steps and can be in the form of a virtual implementation through use of a web page that includes representations of a virtual emergency information apparatus or, alternatively, in the form of a physical portable device. Indicators are provided in the form of lights or a numerical display to indicate the completion of sequential steps in the program so as to aid the user in knowing how many steps will be necessary and to indicate the completion of each step. | 04-30-2009 |
20090170057 | BODY INTERACTIVELY LEARNING METHOD AND APPARATUS - A body interactively learning method is disclosed, which comprises the steps of: turning on the power of a body interactively learning apparatus while selecting an operation mode for the same; attaching a motion sensor of the body interactively learning apparatus onto body of a user; using the motion sensor to detect vibrations of the body and consequently sending the detected vibration signals to a processing unit; enabling the processing unit to perform an evaluation for determining whether the vibration signals are valid. With the aforesaid method and apparatus, the user is able to use the valid vibration signals to control a proceeding of an audio/video content that is stored in a data storage unit of the apparatus selected from the group consisting of: playing the audio/video content, pausing the playing of the audio/video content, recording the audio/video content, setting pause points in the audio/video content, searching the pause point of the audio/video content, and changing playing speed of the audio/video content, and responding interactively to the audio/video content. In an exemplary embodiment, the user can either stop the playing of the audio/video content by pressing a stop button of the apparatus or by moving his/her body to generate a specific vibration signal. | 07-02-2009 |
20090191530 | Method and apparatus for toilet training - A method and apparatus for toilet training for children or as an aid to urinary function for adults which presents two cues to the person. The first cue is an audible sound of water flowing. The second cue is visual observation of water flowing. The cues are presented in a structure which may be a rotatable hour glass shaped liquid containing device which permits the liquid to flow from one portion of the hour glass to the other when the device is rotated. A sound of flowing water is produced from sound storage means in the device. The liquid may be refilled or it may be pre-sealed at the factory. Two plates are proved at the ends of the hour glass to house a picture in one and a mirror in the other. The structure may be utilized free-standing, or attached to a rotatable base which, in turn, may be fixedly or removably mounted on a surface. | 07-30-2009 |
20090215018 | Remote Observation System and Method of Use - The system enables the observer(s) to record video and audio received from the remote location. The systems and methods enable the capture, storage, and management of metadata linked to the observation video and audio. The systems and methods enable communication between users and enables sharing of metadata. The systems and methods enable the immediate sharing of metadata and performance feedback between the observer(s) and the observed. The systems and methods also allow for delayed sharing of metadata and performance feedback. The systems and methods use technology to overcome the barriers of distance, enabling feedback that occurs in context, with high frequency, distributed over time and that is individualized. The system manages the presentation of all data types to the users. The system can also manage the scheduling of people and resources allocated to the systems and methods implementation. | 08-27-2009 |
20090253111 | MULTIMEDIA INSTRUCTIONAL SYSTEM - A multimedia instructional guide allows a user to proceed step-by-step through a selected task. The guide stops at the end of each step until the user is ready to proceed to the next step. The information presented includes a collection of video clips, images, sounds, and text. | 10-08-2009 |
20090263776 | Course Development Program - The present invention is directed to a method of operating a knowledge capture program. The knowledge capture program has the steps of starting the knowledge capture program wherein a user can access content that is either existing content or creating new content. Once the content has been selected then a source subject matter can be selected and displayed, and then captured and incorporated into the content. The source subject matter can be edited and saved into the content. The content can then be retrieved and played in a desired mode of learning. | 10-22-2009 |
20100028841 | Mind-Body Learning System and Methods of Use - The invention describes a method of training, the training resulting in an individual experiencing enhanced intimacy and having an improved sensual and sexual experience. The invention also can comprise a kit comprising a number of training materials and devices, including booklets, audio tapes, video tapes, CDs, DVDs, CD-ROMs, Computers, and Computers connected to Servers via various internet connections or wireless connections that can be used by an individual to be trained to experience enhanced intimacy and have an improved sensual and sexual experience. | 02-04-2010 |
20100124737 | Method and System for Fall Prevention in Older Adults - The present invention consists of a Multimedia Fall Prevention system serving the fall prevention needs of older adults. Every year approximately 1 in 3 older adults who are over 65 will fall according to the Centers for Disease Control and Prevention. The first step in preventing falls is for each person to understand those elements of their personal characteristics that make them likely to fall. Next, they must be able to recognize situations that may cause them to fall. A system is disclosed that addresses each of these issues. The system is comprised of three separate components: a personal interview, one or more training sessions, and one or more evaluations. | 05-20-2010 |
20100167256 | System and method for global historical database - In accordance with a number of embodiments, this document presents an innovative system and method which may be used to input data relating to any number of historical or scientific subjects, store the data in a collaborative format, and output data in any number of static or animated formats [FIG. | 07-01-2010 |
20100167257 | METHODS AND SYSTEMS FOR CREATING EDUCATIONAL RESOURCES AND ALIGNING EDUCATIONAL RESOURCES WITH BENCHMARKS - A system for creating and managing educational resources, and aligning those educational resources with at least one educational benchmark, includes a resource builder executing on a computing machine. The resource builder includes at least two disparate educational devices in the educational resource. The two disparate educational devices include a first educational device that has a first media format, and a second educational device that has a second media format different from the first media format. The resource builder includes in the educational resource a version of an educational device that corresponds to a selected language preference. An educational alignment engine selects at least one educational benchmark that corresponds to a student, a student cohort or a class. The educational alignment engine assigns the educational resource to the selected educational benchmark, and configures a date range of the selected educational benchmark according to a curriculum map. | 07-01-2010 |
20100248203 | Portable LED interactive learning device - The present invention discloses a portable LED interactive learning device for generating a series of displays to underage kids and method thereof. The portable LED interactive learning device in the present invention includes a motion detecting device, a tilt detecting device, a micro processer, and a LED set. The portable LED interactive learning device can detect the user's motion and demonstrate a corresponding figure on the LED set. The user can further select the function of playing game or drawing chart based on the memory capacity of the present invention. By using LED display system, the present invention can provide a comparable lower price device for kid's learning development. | 09-30-2010 |
20110008761 | ON-DEMAND REAL TIME VIDEO TRAINING AND SELF ANALYSIS SYSTEM - The present invention relates generally to a On-Demand Video Training and Self Analysis System and Analysis System, for use in (but not limited to): sports action training such as: golf, tennis, baseball, softball, table tennis, cricket, fencing, martial arts, gymnastics, as well as other types of action related training activity where technique and form may need to be reviewed and corrected as it is occurring. More specifically it relates to a single or multi camera video recording system for recording and analyzing action related real time events at the source. The On-Demand Video Training and Self Analysis System is unique in that it combines the best features of Video Training Systems and Instant Replay Systems, into a single system which allows the user to immediately see and self analyze his performance and correct deficiencies on the spot, and see the results of that correction immediately. | 01-13-2011 |
20110039242 | SYSTEMS AND METHODS FOR PRODUCING, DELIVERING AND MANAGING EDUCATIONAL MATERIAL - A method of publishing an educational material includes receiving a first datum associated with a plurality of functional characteristics associated with a content of an educational material. A second datum associated with a capability of a delivery system to execute the plurality of functional characteristics associated with the content is received. A third datum (e.g., a validation report) associated with a difference between the plurality of functional characteristics associated with the content and the capability of the delivery system is produced. The educational material is then produced based on the third datum such that a plurality of functional characteristics associated with the resulting educational material corresponds to the capability of the delivery system. | 02-17-2011 |
20110070571 | METHOD AND SYSTEMS FOR IMPROVING FERTILITY - The present invention provides audio and audio-visual programming to assist women in improving fertility and chance of conception through a multi-faceted regimen designed for daily usage over a usage period that corresponds to the female reproductive system. The regimen utilizes the following: (i) stress reduction through auditory progressive body scanning, deep breathing and visualization of events that would intend to induce deep mental and physical relaxation; (ii) physiologically-based detailed guided visualization of what the reproductive cycle is accomplishing in that particular time of the cycle; and (iii) cognitive restructuring through reduction of negative thought patterns to improve emotional state and well-being. | 03-24-2011 |
20110117533 | Mechanical edge video application and learning system - Mechanical Edge Application is a videogame and learning program. Identity in the videogame comes with a model with interchangeable parts and an activation code. In order to advance in the videogame, actual mechanical/technical lessons have to be learned and passed. These mechanical science lessons would include knowing actual plane components/systems (boat, car) and physics behind their function. Other lessons included upgrading your characters status by a repairman learning to be a pilot by taking simulated flight lessons. Therefore, the “front end” end of the game is an exciting video game, but continuation and increased scoring and winning opportunities is based on technical science lessons of the components and mechanics of an aircraft (boat, car). | 05-19-2011 |
20110123971 | Electronic Medical Voice Instruction System - An audible medical information system for a patient or other lay user that is loaded with content by a company or the health care practitioner and can be played at will by the patient and a means for recording information in the audio file. In one embodiment, the system records information in a physical card that the user can have with them without the need for any electronic devices such as a computer or smart phone. Other embodiments may include electronic audio or video files delivered to a computer or smart phone. The audio file can contain up to several minutes of audible information, some of which may be patient specific and some of which may be disease or medication specific. The information may include pre- or post-surgical instructions, information about medications or basic use instructions for medical devices. | 05-26-2011 |
20110123972 | SYSTEM FOR AUTOMATIC PRODUCTION OF LECTURES AND PRESENTATIONS FOR LIVE OR ON-DEMAND PUBLISHING AND SHARING - A system for automatically capturing, producing and publishing frontal information from lecture halls, comprising: (a) a Lecture hall capture module, consisting of video cameras, microphones, peripheral equipment and video analysis software for capturing of an on-going event in the hall; (b) a Lecturer GUI module for allowing said lecturer to add data into the lesson database, to control the capturing components to control the database generation, to control the database upload process and to communicate with remote students during live or recorded a broadcasted lesson; (c) A synchronization module for receiving all information sources from said lecturer's GUI and from said capture module and from other peripheral equipment for adding synchronization data; (d) a Database generation module for receiving the synchronized data, arranging and formatting said synchronized data for publishing and for building the database structure required for accessing live or on-demand lessons; (e) An Access rights module that communicates with predefined user-lessons database, for managing rights control and statistics; (f) a Bi-directional communication module for allowing text, voice and video communication between the lecturer in class and remote students and remote classes; and (g) a Student's GUI module for allowing a remote student to access, view, manage, participate and edit live and recorded lessons. | 05-26-2011 |
20110159471 | AUDIO/VIDEO TEACHING SYSTEM - An audio/video teaching system is connected with learning equipment via a network system to provide for skill evaluation in the learning process. The audio/video teaching system has an audio/video capturing apparatus for capturing audio/video exemplification of various skills and guiding analysis, an audio/video database for storing the audio/video exemplification and guiding analysis, a connection module for connecting with the network system to receive requests and instructions of a user, and a selection module for selecting the required exemplification and guiding analysis from the database, thereby providing a low-cost learning system with ease, convenience and flexibility as compared to prior techniques. | 06-30-2011 |
20110212428 | System for Training - The present invention provides for a teaching module having a training scenario database, an editor component, a student component and an artificial intelligence component. The training scenario database has a plurality of video clips, audio files and associated artificial intelligence metadata to simulate a person's personality and mood. The editor component facilitates the creation of a training scenario involving a simulated person. The student component facilitates the interaction with the training scenario by a user. The artificial intelligence component alter the simulated person's personality and mood based on the interaction by the user to provide realistic responses allowing the user to learn how to respond to the simulated person to achieve a desired result. The teaching can be located in a single computer or over a network of computers. | 09-01-2011 |
20120077172 | PRESENTATION SYSTEM - A digital camera ( | 03-29-2012 |
20120115121 | METHOD AND SYSTEM FOR TOUCH SCREEN BASED SOFTWARE GAME APPLICATIONS FOR INFANT USERS - Methods and systems for providing age appropriate activities to infant users. The age of the infant user is first determined and, based on the age, activities are presented to the infant user. Younger infant users will be presented with simpler and easier to understand activities requiring less manual dexterity and comprehension skills while older infant users will be presented with more complex tasks which may require more involved comprehension skills. These activities are presented by way of a touch screen user interface for ease of use by the infant user. Also disclosed are methods and systems for exposing the infant user to a variety of languages at an early age. These methods and systems may be incorporated as activities for older infant users. | 05-10-2012 |
20120122066 | ONLINE IMMERSIVE AND INTERACTIVE EDUCATIONAL SYSTEM - An immersive and interactive educational system for a child aged about 1 to about 10 years, comprising a digital processing device that is connected to the Internet and visual and audio content that creates an immersive and interactive educational environment for the child. The educational environment is characterized by comprising at least three subjects appropriate for the child, wherein each subject comprises a plurality of levels of learning; a plurality of learning activities associated with each subject; a software module for monitoring the progress of the child in each of the subjects; a software module for rewarding the child for completing an activity; and a software module for creating an avatar to represent the child. The plurality of activities associated with each subject teaches toward one or more educational objectives in a subject, is substantially free of activities not teaching toward one or more educational objectives in a subject, includes a book and at least one additional activity appropriate for the child, and includes one or more activities comprising a plurality of skill levels. | 05-17-2012 |
20120129141 | e-Learning System - An e-Learning system provides a dashboard adapted to permit user navigation to a multiplicity of lessons. Each lesson is presented in a web page as an audio-video program and a text field adapted to permit a user to enter notes which watching the audio-video program is provided on the web page. Individual quizzes associated with each of the lessons are provided and once the individual quizzes have been completed the user may take a comprehensive final exam. Any notes taken during the lessons are accessible to the user during the quizzes and the final exam. | 05-24-2012 |
20120270198 | MECHANICAL EDGE VIDEO APPLICATION AND LEARNING SYSTEM - The system and method of learning technical or scientific content in combination with a video game includes provision of a learning module, provision of a gaming module, execution of actions in each of the learning and gaming modules, and alternating, in response to one or more predetermined learning or gaming conditions, between the learning and gaming modules. | 10-25-2012 |
20120322041 | METHOD AND APPARATUS FOR PRODUCING AND DELIVERING CUSTOMIZED EDUCATION AND ENTERTAINMENT - A parent provides information regarding a child and other family members to a system. The information is then used to create customized assemblages of linear and interactive media, which may be further personalized for that child's entertainment and education. The customized and personalized episode so assembled persists and can be replayed indefinitely. New episodes are created regularly (e.g., daily), and can be based on the child's age, preferences, and performance while experiencing previous episodes. Scheduled events (e.g., birthdays, starting school), local current events (e.g., weather), the current situation (e.g., current location, time of day), etc. may also influence the creation of new episodes. While monitoring the child's progress, the system provides to a parent suggestions for activities related to the child's recent episodes. | 12-20-2012 |
20120322042 | PRODUCT SPECIFIC LEARNING INTERFACE PRESENTING INTEGRATED MULTIMEDIA CONTENT ON PRODUCT USAGE AND SERVICE - A computer implemented method that includes providing a product specific learning interface comprising integrated multimedia content on product usage and service to a user. The multimedia content demonstrates a feature of a product stored in a database ( | 12-20-2012 |
20130059281 | SYSTEM AND METHOD FOR PROVIDING REAL-TIME GUIDANCE TO A USER - A method, system and product of providing real-time guidance to a user for performing an activity through a portable computing device. The portable computing device has at least one camera and at least one display. The method includes displaying an instructional video of an activity on a display, the instructional video comprising one or more instructions for performing the activity. Then capturing a real-time video of the user using a camera of a portable computing device, and then displaying the real-time video of the user on the display, wherein the real-time video and the instructional video are displayed simultaneously on the display, the simultaneous display of the real-time video and the instructional video enable the user to perform the activity. | 03-07-2013 |
20130095460 | ASSISTING HUMAN INTERACTION - A method of and system for, assisting interaction between a user and at least one other human, which includes receiving ( | 04-18-2013 |
20130137076 | HEAD-MOUNTED DISPLAY BASED EDUCATION AND INSTRUCTION - Technology disclosed herein provides for use of HMDs in a classroom setting. Technology disclosed herein provides for HMD use for holographic instruction. In one embodiment, the HMD is used for social coaching. User profile information may be used to tailor instruction to a specific user based on known skills, learning styles, and/or characteristics. One or more individuals may be monitored based on sensor data. The sensor data may come from an HMD. The monitoring may be analyzed to determine how to enhance an experience. The experience may be enhanced by presenting an image in at least one head mounted display worn by the one or more individuals. | 05-30-2013 |
20130149686 | PARENT-CHILD INTERACTIVE EDUCATION SYSTEM AND METHOD - A system comprises a finding scene constructing module, for constructing and displaying a finding scene according to a scene of different levels of difficulty, a base map matching the scene and a target to be found; a finding position processing module, for acquiring a finding position and comparing the finding position with a distribution area of the target to be found, to obtain a comparison result and judge, according to the comparison result, whether a child accurately finds the target to be found; a scoring module, for scoring according to the comparison result, counting total scores and submitting the total scores to a database for storage; an audio and video module, for providing prompts and knowledge for the child according to the comparison result; and a scene element database, for storing the scene of different levels of difficulty, the base map matching the scene, the target, and the audio and video. | 06-13-2013 |
20130189664 | METHOD AND APPARATUS FOR PROVIDING MEDIA STREAM SWITCHING BASED INTERACTIVE LECTURE SERVICE, AND RECEIVING METHOD AND APPARATUS - Disclosed herein are a method and an apparatus for controlling an interactive lecture service capable of performing questions and answers during a lecture without using a media mixer. A method for providing a media stream switching based interactive lecture service, includes: receiving a right to speak request from at least one student terminal by a lecturer terminal; assigning the right to speak to a specific student terminal in response to the right to speak request and receiving at least one of the question video and voice of the specific student terminal, by the lecturer terminal; and transmitting at least one of the receiving question video and voice of the specific student terminal to a terminal included in a lecture session by the lecturer terminal. | 07-25-2013 |
20130189665 | METHODS, COMPUTER-READABLE STORAGE MEDIA, AND APPARATUSES FOR DISTIRBUTION OF EDUCATIONAL COURSE CONTENT - A method of distributing educational course content to a user of a first computer according to an illustrative embodiment involves causing the first computer to present educational information retrieved from a first at least one computer-readable storage medium comprising the educational information stored thereon in association with one of a first plurality of educational modules, the educational information presented by the first computer and stored on the first at least one computer-readable storage medium in association with the one of the first plurality of educational modules comprising at least one question, instructional information, and at least one explanation for a respective correct answer to a respective one of the at least one question. Causing the first computer to present the instructional information involves causing the first computer to present at least a portion of the instructional information while the at least one question is being presented by the first computer. | 07-25-2013 |
20130260350 | ELECTRONIC READER FOR ENHANCING INTERACTIVE ONLINE LEARNING EXPERIENCE - Disclosed is a method and system for enabling an electronic reader embedded on e-learning system. In one implementation, the system comprises a Graphical User Interface (GUI) module, a receiving module, a capturing module, a generating module, a database and a communication module. The GUI module is configured to display a first content object to one or more users connected on the online e-learning platform. The receiving module is configured to receive an electronic input signal from a user to highlight a first sub-content object in the first content object. The capturing module is configured to capture first metadata associated with the first sub-content object. The generating module is configured to generate a second content object comprising the first sub-content highlighted based on the first metadata. The database is configured for storing the second content object. The communication module is configured to share the second content object in real-time. | 10-03-2013 |
20130330702 | SYSTEM AND METHOD FOR BOOKING TIME OF ANOTHER FOR A COMMUNICATION SESSION - According to an embodiment of the disclosure, a system for a remote instructional session comprises one or more servers ( | 12-12-2013 |
20140024005 | Multi-Platform Learning Environment - A multi-platform learning environment is provided. The environment supports instructor/expert-facilitated learning in multiple modalities, tracks learners, and displays content that is relevant to a particular course, learning need and/or platform (e.g., personal computer, mobile device or tablet). The environment includes a learning interface that integrates various training into a single component that supports multiple training modalities. Related apparatus, systems, techniques and articles are also described. | 01-23-2014 |
20140051053 | Method and Apparatus for Brain Development Training Using Eye Tracking - Disclosed is a method and system for training brain development disorders involving impaired social interaction and communication. The system delivers audio-visual content, including varieties of lessons, instructions and tests for gradually improving neurological processing and memory through repetitive stimulation. The system and method maximizes effectiveness of learning by combining visual stimulation with reward delivery upon achieving goals. The system includes elements for module configuration, user validation, content delivery, user response/input including touch screen displays and eye tracking technology, and provides for real-time monitoring and feedback including altering delivered content. The configuration engine includes a progress module which monitors a user's performance on learning, review and/or test modules and changes lessons based on monitored performance. Recording and monitoring both subject behavior and display changes allows real-time alteration of lessons and stimuli. | 02-20-2014 |
20140057238 | System and Method for On-Line Interactive Learning and Feedback - A system and method for on-line interactive learning and feedback is provided. The system elicits user responses and provides a means for the users to evaluate responses and receive feedback from other users and from subject matter experts. | 02-27-2014 |
20140072944 | Systems, Methods, And Computer Program Products For Providing A Learning Aid Using Pictorial Mnemonics - A system, method and computer program product for providing a learning aid using pictorial mnemonics. The method can include receiving a first input including a selection of a content topic. The method further includes displaying a first pictorial mnemonic associated with the selected topic, wherein the first pictorial mnemonic comprises one or more sub-images, and a list of one or more attributes, wherein each attribute is associated with a corresponding sub-image. | 03-13-2014 |
20140080109 | IMMERSIVE STORYTELLING ENVIRONMENT - Techniques for providing an immersive storytelling experience using a plurality of storytelling devices. Each of the storytelling devices may be configured to perform one or more actions based on a current context of a story and in response to a stimulus event. The actions include at least one of an auditory and a visual effect. Embodiments also provide a controller device configured to manage a playback of the story, by adjusting the stimulus event and the effect of each of the plurality of storytelling devices, based on the current context of the story, thereby creating an interactive and immersive storytelling experience. | 03-20-2014 |
20140087349 | EMBEDDABLE VIDEO PLAYING SYSTEM AND METHOD - An embeddable video playing system and method. A user interface executing the method generates a display window for displaying video content to teach a course. The course includes a plurality of selectable lessons. The method displays a play control to play the video content and control bars to play several time-coded segments associated with the lesson. The method might also display an embedded exercise link, file attachment link and communication interface link. | 03-27-2014 |
20140093855 | SYSTEMS AND METHODS FOR TREATMENT OF LEARNING DISABILITIES - Methods, systems, apparatus, and non-transitory computer readable media for treating a user having a learning disability. In embodiments, the method comprises displaying, at a physical location on a display device, at least one graphic element associated with a virtual sound source position in a three dimensional soundfield corresponding to the physical position of the at least one graphic element, and responding to a user selection of one of the at least one graphic elements by playing a three dimensional audio effect having a perceived source located at the virtual sound source position corresponding to the selected graphic element. | 04-03-2014 |
20140099622 | HIERARCHICAL LEARNING ENVIRONMENT - A design application allows one or more authors to create a learning path associated with a given topic. The learning path includes content curated from various online resources. The design application allows the authors to aggregate the content from the various online resources. The design application allows the author to curate content to include or associate with nodes. The design application also allows the authors to arrange the nodes in a hierarchy. When the learning path is complete, the design application presents the learning path to users. Users access the content within the learning path according to the hierarchy of the nodes. Advantageously, the author is able to present content, which may otherwise be distributed across the internet, within a cohesive learning path. | 04-10-2014 |
20140113264 | EMOTION EXCHANGE APPARATUS AND METHOD FOR PROVIDING THEREOF - An emotion exchange apparatus comprises: a communication unit configured to receive an emotion signal of an emotion deliverer from an external device; an output unit configured to output the emotion signal; an input unit configured to receive a counterpart emotion signal of an emotion learner in response to the emotion signal; and a controller coupled to one or more of the output unit, the input unit, and the communication unit, and configured to receive the emotion signal from the external device through the communication unit, output the emotion signal in an audible or visual manner, receive the counterpart emotion signal from the input unit, and transmit the counterpart emotion signal to the external device through the communication unit. | 04-24-2014 |
20140127664 | Real-time Computerized Interactive Text Memorization Method and System - Method and system for real-time computerized interactive text memorization. The real-time computerized interactive text memorization aids in the memorization of large amounts of text that contain an established sequence and flow that must be adhered to during the recitation of the text by a speaker. The present disclosure utilizes a data parser, a character selection function, a text to speech engine and a voice recorder to provide visual text displays, digitized and recorded audio playback and digitized and recorded audio annotation. Data is uploaded into the system where they are then scanned by the data parser and prepared to create the various audio/visual elements needed for memorization by the user. The data parser then searches and separates text-based data into its unique theatrical or playwriting character based components. A character selection function of the present disclosure allows a user to select as many characters s desired from the uploaded parsed data. A text to speech engine is utilized as a means to audibly reproduce any of the parsed components created by the data parser. The voice recorder function allows a user to record audio clips that can be associated to the parsed components created by the data parser in the system. The playlist creation element will associate either start points for the text to the speech engine or recorded audio samples from the voice recorder function to those various components identified by the data parser. From the generated playlist the learner can then choose that portion of the text which requires their attention in order to prepare for the upcoming recitation. The data playback function allows for the reproduction of the parsed text and start points or audio samples in tandem at variable rates using both recorded audio and multiple text to speech voices as determined by the learner. The annotation and text editing element provides the learner with the ability to make text changes as needed which are then incorporated into the audio and text reproduction in real-time. | 05-08-2014 |
20140162234 | System and Method for Crowd Sourced Multi-Media Lecture Capture, Sharing and Playback - A method, that may include capturing, by a mobile media capture device, audio information related to the lecture during a time period that at least partially overlaps a time period during which the lecture occurs; repeating, during the time period, the stages of: checking, by the mobile media capture device, for an occurrence of an event related to the lecture; selecting, by the mobile media capture device and in response to an occurrence of the event, a selected manner to acquire visual information related to the lecture out of (a) an acquisition, at a first rate, of multiple still images of at least a first resolution and (b) an acquisition of a video stream of up to a second resolution that is lower of the first resolution; wherein the first rate is lower than a rate of acquisition of images of the video stream; and acquiring the visual information according to the selected manner. | 06-12-2014 |
20140178846 | System and Method for Interactive Education and Management - A method and system for interactive education and management that includes storing, by a server including a processor, a plurality of different items of media content. The server receives first user input from at least one first user, associates at least one item of media content of the plurality of different items of media content with at least one second user of a plurality of different second users based at least partly on the first user input, associates at least one other item of media content of the plurality of different items of media content with at least one other second user of the plurality of different second users based at least partly on the first user input, and provides the at least one item of media content to reproduction equipment of the at least one second user for reproducing the at least one item of media content. | 06-26-2014 |
20140178847 | Connected Multi Functional System and Method of Use - The present invention relates to dynamic connected multifunctional system adapted to provide a user at least one of a learning experience, an entertaining experience, a social experience, and combinations thereof, the system comprising: a multi elements base comprising at least a base structure, at least one sensor, and a plurality of detachable elements, a communication manager, and an external supporting subsystem comprising at least a smart device and a server, wherein an action performed by the user on said multi element base via a specific detachable element or a sensor, or both, creates at least one signal containing at least information related to identification of the specific detachable element involved in the action and the relative position over said multi elements base that the action was performed, and at least one signal indicating the sensor in use, said signals are delivered through the communication manager to the external supporting system and activates at least one response to be perform by the external supporting system. The signals produced or consequent signals may further be delivered to a server to allow processing of the signals by dedicated software for creating either one of a learning experience, an entertainment experience, a social experience, and combinations thereof, to the user. | 06-26-2014 |
20140186810 | ADAPTIVE TRAINING SYSTEM, METHOD, AND APPARATUS - A system and method for training a student employ a simulation station that displays output to the student and receives input. The computer system has a rules engine operating on it and computer accessible data storage storing (i) learning object data including learning objects configured to provide interaction with the student at the simulation system and (ii) rule data defining a plurality of rules accessed by the rules engine. The rules data includes, for each rule, respective (a) if-portion data defining a condition of data and (b) then-portion data defining an action to be performed at the simulation station. The rules engine causes the computer system to perform the action when the condition of data is present in the data storage. For at least some of the rules, the action comprises output of one of the learning objects so as to interact with the student. | 07-03-2014 |
20140186811 | APPARATUS AND METHODS FOR MEDICAL PATIENT ROLE PLAYING / SIMULATION ACTIVITY - A health care apparatus ( | 07-03-2014 |
20140205984 | SYSTEMS AND METHODS FOR MONITORING LEARNER ENGAGEMENT DURING A LEARNING EVENT - According to some aspects there is provided a learning system including at least one capture device for monitoring activity of at least one learner and at least one processor configured to: monitor the activity of the at least one learner during a learning event using the at least one capture device to generate learner activity data associated with the at least one learner; generate learner engagement data based upon the learner activity data associated with of the at least one learner, the learner engagement data being indicative of how engaged the learner is during the learning event; generate at least one learner engagement report based upon the learner engagement data; and provide the at least one learner engagement report to a computing device associated with an instructor. | 07-24-2014 |
20140248597 | INTERACTIVE LEARNING PATH FOR AN E-LEARNING SYSTEM - Computer-based educational systems, methods, and media for a child aged about 1 to about 10 years, comprising: an educational environment comprising: at least three subjects appropriate for the child, wherein each subject comprises a plurality of levels of learning; a plurality of learning activities associated with each subject; wherein the plurality of learning activities teaches toward one or more educational objectives in a subject and is substantially free of activities not teaching toward one or more educational objectives in a subject; a module for creating an avatar to represent the child; and a module for monitoring the progress of the child in each of the subjects, wherein the module for monitoring progress displays an explorable environment comprising the avatar representing the child, a learning path comprising a sequence of lessons or learning activities, and interactive elements configured to teach facts associated with the environment. | 09-04-2014 |
20140272882 | DETECTING ABERRANT BEHAVIOR IN AN EXAM-TAKING ENVIRONMENT - Systems and methods for detecting aberrant behavior in a testing environment involve receiving real-time audio-visual data from a detection device and executing an application stored in memory that, when executed by a processor, detect aberrant data within the real-time audio-visual data and reacting automatically to the aberrant data. | 09-18-2014 |
20140342335 | PERSONALIZED LEARNING STREAMS IN A MODULAR LEARNING SYSTEM - An apparatus and method are disclosed for generating a personalized learning stream in a modular learning system. Learning applications are stored in the modular learning system, each associated with at least one application service. The modular learning system receives a performance request specifying one or more learning applications. After determining an availability of application services associated with the one or more specified learning applications, the modular learning system adds the specified learning applications to a learning stream associated with the learning user. | 11-20-2014 |
20140342336 | PERSONALIZED TUTORING STREAMS IN A MODULAR LEARNING SYSTEM - An apparatus and method are disclosed for generating a personalized tutoring stream in a modular learning system. Learning applications are stored in the modular learning system, each associated with at least one application service. The modular learning system receives a performance request specifying one or more learning applications. After determining an availability of application services associated with the one or more specified learning applications, the modular learning system adds the specified learning applications to a tutoring stream associated with the tutoring user. | 11-20-2014 |
20150044657 | VIDEO-BASED TEACHER ASSISTANCE - A video-based teaching aid system and method. Video images are recorded of at least some of a plurality of people in a classroom setting by use of a video camera arrangement. Expressions of the people in the video images are identified by use of an expression recognition module configured to receive the video images from the video camera arrangement. The identified expressions of the people in the video images are correlated with at least one of an event or an outcome of an event occurring in a classroom setting by use of a correlation module. The results of the correlating are outputted by an output device. | 02-12-2015 |
20150044658 | Presentation Capture with Automatically Configurable Output - A device and method for simultaneously capturing a combination of content video, content audio, presenter video and presenter audio, as well as distributing a combination of content video, content audio, presenter video and presenter audio to a digital sink via an HDMI connection. Video sources are automatically routed to the digital sink depending on the source configuration. | 02-12-2015 |
20150050631 | COLLEGE APPLICATION TUTORIAL SYSTEMS AND METHODS - Methods and systems for interactive web based tutorials are described, to create, manage, facilitate, and develop the writing of the written components of admissions applications. Examples of the tutorials include managing essays, activity summaries, resumes, and other written responses required by admissions applications including their supplemental applications. | 02-19-2015 |
20150064676 | Interactive Educational System And Method - A system for associating an action of a user with a message corresponding to the action, where the message is visually displayed on a series of sequentially disposed discrete mats. The message is uttered by the user and the message is verified using a speech analyzer. The system includes at least two mats, each mat having a display, a transmitter, a receiver, and a presence sensor indicating the presence of the user and configured to indicate the intention of the user to add an answer to a composite answer. The system also includes an audio receiver that receives an audio input from the user and an indicator device that indicates whether the mat is a head mat. | 03-05-2015 |
20150064677 | SIMULATION BASED LEARNING SYSTEM AND METHOD FOR TRAINING AND SCORING ONE OR MORE CHALLENGES TAKEN BY A USER - A processor implemented method for scoring a challenge taken by a user, and training the user using a simulation based learning platform is provided. The processor implemented method includes (i) obtaining, from a database, challenges to be taken by a user and associated at least one of information, (iii) processing a selection of, the challenge from the challenges with actions or steps performed by the user, (iv) rendering, hints to solve the challenge, (v) recording, steps taken by the user to solve the challenge, (vi) comparing the steps taken by the user with steps taken by an expert to solve the challenge to compute a deviance of the user from a reference path, (vii) scoring, the challenge based on the deviance of the user from the reference path to obtain a score, and (viii) notifying, a result associated with the challenge to the user based on the score. | 03-05-2015 |
20150079572 | Teacher and student digital porfolio evaluation system for annual professional performance review - A method for enabling a teacher and student digital portfolio evaluation system, having a video camera for gathering audio and video data of at least one student's performance, a computer, laptop or tablet for receiving and storing that data, and data migration means for converting said data into HEDI scores, representing forty (40) points of a teacher's one hundred (100) point evaluation in accordance with the Annual Professional Performance Review. Twenty (20) of said forty (40) points represents growth, and said data migration means follows the algorithm:
| 03-19-2015 |
20150111189 | SYSTEM AND METHOD FOR BROWSING MULTIMEDIA FILE - A system and method for browsing a multimedia file are disclosed. In playing a multimedia teaching file, a content located within a text recognition area is converted into at least one image-text and a voice signal in the multimedia teaching file is converted into at least one voice-text. Then, an index comprising the image-texts and the respective image-time thereof and the voice-texts and the respective voice-time thereof is generated. Subsequently, after the image-time and the voice-time of the image-text and the voice-text corresponding to the keyword are read out from the index, respectively, the multimedia teaching file is played according to the read image-time and voice-time. Thus, the content of multimedia teaching file may be searched and played rapidly. | 04-23-2015 |
20150132735 | PRESENTATION REHEARSAL - Some implementations may include a computing device to generate a presentation and enable rehearsing delivery of the presentation. The presentation may include multiple slides, with each slide having one or more visual elements, such as text or graphics. One or more notes sections may be created. Each of the one or notes sections may correspond to a visual element of the one or more visual elements. Time targets associated with each of the one or more visual elements may be received. During rehearsal, visual elements may be highlighted based on the time targets and/or a position of the visual elements on a slide may be identified based on the time targets. | 05-14-2015 |
20150147739 | LEARNING SYSTEM USING OID PEN AND LEARNING METHOD THEREOF - The present invention relates to a learning system using an OID pen, the learning system including a plurality of textbooks, in which texts and drawings are formed in a dot code, an OID pen to read and decode dot code information formed in a corresponding area when a specific area of the textbook is touched by the OID pen and generate a digital code based on the dot code information, and a smartphone to store content information and operating application corresponding to each textbook at a designated area, wherein the OID pen is connected to the smartphone, any one content corresponding to each textbook may be selected, and corresponding image data or audio data of the content based on the digital code determined when the dot code is read by the OID pen are loaded and outputted. | 05-28-2015 |
20150302769 | Virtual Hand-Washing Coach - An interactive monitoring system for arbitrarily complex hand-washing processes from simple hand-washing to full surgical scrub comprising user identification, multi-camera monitoring of hand-washing motions, various media for instructional or other feedback to the user, and a central computing system for storing hand-washing and instructional rules, instructional and other media, user-specific characteristics and rules and data on the status, quality and compliance of all hand-washing events monitored. | 10-22-2015 |
20160045838 | OLFACTORY DEVICE - An aroma substance delivery device adapted to deliver an aroma substance exclusively to the nasal cavities of an individual, comprising the following elements:
| 02-18-2016 |
20160189562 | Method and System for Measuring Communication Skills of Crew Members - A training tool, method and a system for measuring crew member communication skills are disclosed, wherein an audio data processing terminal interfaced with a crew training apparatus, typically a crew-operated vehicle simulator. Audio data corresponding to a conversation between at least two crew members is recording during a training session and stored. Respective audio data of each crew member is extracted from the stored audio data, and a series of measures for at least one prosodic parameter in each respective audio data extracted is computed. A correlation coefficient of the series of measures is then computed, wherein the correlation coefficient is indicative of a level of prosodic accommodation between the at least two crew members. Specific communication skills in addition to prosodic accommodation performance can the be determined inferred. | 06-30-2016 |
20160203725 | Teaching Social Skills Using a Customized Interactive Model | 07-14-2016 |
20160203726 | System and Method for Improving Student Learning by Monitoring Student Cognitive State | 07-14-2016 |