20100261527 | METHODS AND SYSTEMS FOR ENABLING CONTROL OF ARTIFICIAL INTELLIGENCE GAME CHARACTERS - An apparatus and method that facilitates control of AI characters in a video game is provided. A method for controlling an artificial-intelligence (AI) character comprises entering a command mode which enables control of the AI character, and occurs while substantially maintaining an existing display of the game, thereby preserving the immersive experience of the video game for the player. A plurality of locations are sequentially specified within a virtual space of the game, the plurality of locations defining a path for the AI character. Finally, the AI character is moved along the path to the plurality of locations in the order they were specified. The plurality of locations may be specified by maneuvering a reticle, and selecting each of the locations. A node is displayed in the existing display of the game at each of the plurality of locations. A series of lines connecting the nodes is displayed in the existing display of the game, thus illustrating the path that the AI character may take in moving to each of the plurality of locations. | 10-14-2010 |