ALDEBARAN ROBOTICS Patent applications |
Patent application number | Title | Published |
20150290807 | SYSTEM AND METHOD FOR GENERATING CONTEXTUAL BEHAVIOURS OF A MOBILE ROBOT EXECUTED IN REAL TIME - A system and a method are provided allowing a user who is not a computer specialist to generate contextual behaviors for a robot that are able to be executed in real time. To this end, a module is provided for editing vignettes into which it is possible to insert graphical representations of behaviors to be executed by the robot while the latter recites texts inserted into bubbles at the same time as expressing emotions. A banner generally having a musical score ensures that the progress of the scenario is synchronized. A module for interpreting the vignette that is installed on the robot allows the identification, compilation, preloading and synchronization of the behaviors, the texts and the music. | 10-15-2015 |
20140319941 | PRINTED CIRCUIT INTENDED TO ENSURE CONNECTION OF AN ELECTRIC MOTOR AND ELECTRIC MOTOR COMPRISING THE PRINTED CIRCUIT - An electric motor and a printed circuit to ensure the electrical connection of the motor are provided. The printed circuit comprises: a central part to cover a first face of the electric motor; flexible tongues extending from the central part and to partly cover a second face of the motor and to be electrically connected with this second face; a first pair of studs to receive connections from the motor; a second pair of studs to receive power supply wires from the motor; tracks each connecting a stud of the first pair with a stud of the second pair; a filtering capacitor connected between the tracks; a ground plane covering most of the central part and the flexible tongues, the ground plane being electrically connected to a metal part forming the second face of the motor. | 10-30-2014 |
20130218339 | "HUMANOID ROBOT EQUIPPED WITH A NATURAL DIALOGUE INTERFACE, METHOD FOR CONTROLLING THE ROBOT AND CORRESPONDING PROGRAM" - A humanoid robot equipped with an interface for natural dialog with an interlocutor is provided. Previously, the modalities of dialog between humanoid robots equipped moreover with evolved displacement functionalities and human beings are limited notably by the capabilities for voice and visual recognition processing that can be embedded onboard said robots. The present disclosure provides robots are presently equipped with capabilities to resolve doubt on a several modalities of communication of the messages that they receive and for combining these various modalities which make it possible to greatly improve the quality and the natural character of dialogs with the robots' interlocutors. This affords simple and user-friendly means for carrying out the programming of the functions making it possible to ensure the fluidity of these multimodal dialogs. | 08-22-2013 |
20130158748 | MOBILE ROBOT - A control device for a mobile robot, the robot comprising a camera and a communication unit, comprises a display unit displaying an image corresponding to the image taken by the camera and transmitted by the communication unit, and a user interface, wherein the user interface is configured to allow a user to control a position of a pointer on the image displayed by the display unit, and the user interface comprises a selection unit allowing the user to select a position of the pointer on the image displayed by the display unit, the control device further comprising a computation unit and a communication system, the computation unit being configured to compute displacement commands and send them through the communication system to the robot, said displacement commands being computed to make the robot move to a physical position corresponding to the pointer's position selected by the user on the image. | 06-20-2013 |
20130103196 | HUMANOID GAME-PLAYING ROBOT, METHOD AND SYSTEM FOR USING SAID ROBOT - The invention relates to a player humanoid robot, a method and computer programs associated therewith. The prior art does not disclose any humanoid robot able to move on its lower limbs, to perform gestures, to communicate visual and/or audible signs, to receive same and interpret them so as to deduce therefrom appropriate behaviors for participating in a game in time as compere, questioner, questioned, investigator or mobile stake for the game. The hardware architectures, internal software and software for programming the robot of the invention make it possible to carry out these functions and to create new game experiences in which the boundaries between virtual world and real world are shifted once again. | 04-25-2013 |
20120197436 | SYSTEM AND METHOD FOR GENERATING CONTEXTUAL BEHAVIORS OF A MOBILE ROBOT - A system and a method for generating behaviors of a robot capable of reproducing a script, notably according to the meaning of the script and, possibly, reactions of the environment of the robot. For this, the system is provided with a library of command tags and a module for inserting said tags into the editor of the script to be reproduced by the robot or robots. The system and method enable a user who does not have particular programming knowledge to produce complex scenarios for use of his or her robot. These scenarios can also be swapped between different users. | 08-02-2012 |
20120197435 | METHOD FOR CONTROLLING THE WALKING MOTION OF A MOBILE ROBOT, AND ROBOT IMPLEMENTING SAID METHOD - A computer program and a system for controlling walking of a mobile robot, notably a humanoid robot moving on two legs. Conventionally, control was guided by driving a zero moment point. Such driving was performed within a fixed coordinate system connected to a progression surface and assumed knowledge of the characteristics of said surface and the creation of a provisional trajectory. Such driving encountered significant limitations due to the nature of the progression surfaces on which walking can effectively be controlled and an obligation to have a perfect knowledge of their geometry; and also in respect to the necessary computing power, and the appearance of the walk which bore little resemblance to an actual human walk. The invention overcomes such limitations by providing a walk which includes a pseudo-free or ballistic phase, an impulse phase imparted by the heel of the robot, and a landing phase. | 08-02-2012 |
20120136481 | SYSTEM AND METHOD FOR EDITING AND CONTROLLING THE BEHAVIOR OF A MOBILE ROBOT - The invention relates to a system and a method for editing and controlling actions of a mobile robot. It notably allows for the creation and modification of behaviors and of motions both according to an event logic and according to a time logic, the latter controlling the event logic and thus allowing for the synchronization of the behaviors and motions of the different robot subassemblies. To this end, the system is organized in behavior and motion layers which comprise action sequences and a timeline. The actions can be programmed in boxes interconnected by signals which convey information. The boxes are organized in a hierarchical structure, the lowest level of which comprises a script that can be interpreted by a virtual robot which simulates the execution of the commands and, where appropriate, by a physical robot. The motions of the robot can also be controlled graphically by motion screens. | 05-31-2012 |
20110048158 | MOTORIZED JOINT WITH TWO PIVOT CONNECTIONS AND HUMANOID ROBOT WHICH IMPLEMENTS THE JOINT - The invention relates to a motorized joint with two pivot connections and to a humanoid robot which implements the joint. The joint comprises two pivot connections, the axes of which are not parallel, a first motor ( | 03-03-2011 |
20110029128 | CONTROL-COMMAND ARCHITECTURE FOR A MOBILE ROBOT USING ARTICULATED LIMBS - The present invention applies to a mobile robot which can have a human appearance and sophisticated functions enabling it to execute missions. To enable communications internal to the robot to be optimized and allow for a versatility that is both physical (possible substitution of parts of the robot) and software (replacement of programs to adapt it to new missions), an architecture with three computer levels is provided. The highest level comprises the intelligence of the robot which generates commands which are transmitted by an intermediate computer to low-level cards which control the sensors and actuators. Communication between the intermediate computer and the low-level cards is managed by at least one specific secure communication protocol. | 02-03-2011 |