Patent application title: WORDS
Inventors:
Owen Oliver Daniels (Chicago, IL, US)
IPC8 Class: AA63F300FI
USPC Class:
273272
Class name: Amusement devices: games board games, pieces, or boards therefor word, sentence, or equation forming (e.g., scrabble, hangman)
Publication date: 2008-08-28
Patent application number: 20080203661
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Patent application title: WORDS
Inventors:
Owen Oliver Daniels
Agents:
OWEN O. DANIELS
Assignees:
Origin: COOK, IL US
IPC8 Class: AA63F300FI
USPC Class:
273272
Abstract:
An interactive, entertainment floor game with multiple start points from
which players attempt to move in one direction and return by spelling
words.Claims:
1. A method of performing a game by a plurality of players in a defined
space comprising the steps of:The playing course having multiple paths
thereon to be traversed;The playing course including a plurality of
non-contiguous playing spaces;Providing a plurality of starting points at
which players begin the game.
2. The game of claim 1 wherein players traverse the playing area by spelling words.
3. The game of claim 1 wherein a DIAL is used to determine the next starting point after each play.
4. The game of claim 1 wherein letters are placed randomly on a mat which can be combined to form words.
5. The game of claim 1 wherein players traverse the playing area by spelling words from randomly placed letters by stepping on them.
Description:
FIELD OF INVENTION
[0001]The present invention relates to the field of interactive entertainment and methods for using such systems by a group of players.
BACKGROUND OF INVENTION
[0002]A large variety of games exist for entertainment and educational purposes. Some games involve the movement of a participant about a game area, for example, hopscotch and the game sold under the trademark TWISTER. While many of these games can be entertaining, they lack the excitement and the sense of involvement associated with the physical movement of the participants through the game board. Hence, the need for a game that gives players the opportunity to be truly interactive throughout all stages of the game in a very fun way.
DESCRIPTION OF PRIOR ART
[0003]U.S. Pat. No. 6,322,074 issued to Forrest, Et Al., on 27 Nov. 2001 describe an interactive quiz game where players correctly provide answers to questions or clues in order to advance from the start point to the finish point.
[0004]U.S. Pat. No. 5,679,075 issued to Forrest, Et al., on 21 Oct. 1997 describe an interactive game where players move between portions of the prerecorded narrative and the puzzles that are positioned at selected locations in a defined space.
[0005]U.S. Pat. No. 6,254,101 issued to Jason Phillips Young, on 3 Jul. 2001 describe a floor game including tiles which are laid on a playing surface forming a playing area and an optical instrument.
[0006]U.S. Pat. No. 4,090,880 issued to William B. Lammersen, on 1 Mar. 1997 describes a game with a novel & improved pattern or arrangements of representations or outlines of human forms on a surface.
[0007]U.S. Pat. No. 5,507,495 issued to Robert J. Kiss on 16 Apr. 1996 describes a game for teaching alphabet, numbers, colors, shapes and math along with coordination and motor skills.
[0008]U.S. Pat. No. 5,248,152 issued to Robert R. Timmerman on 28 Sep. 1993 describes a game that employs a number of footprint markers which players take turns laying down.
SUMMARY OF INVENTION
[0009]The present invention comprises an entertainment game in which a plurality of players attempt to become the first player to traverse both ends of the game. The entertainment game includes a playing surface on which is illustrated a playing course with multiple starting points and multiple paths of travel for the players and is further composed of a plurality non-contiguous playing spaces. In addition, four playing space contains indicia which designates that playing space as the "START" point.
BRIEF DESCRIPTION OF DRAWINGS
[0010]FIG. 1 is a top plain view of the playing area of the present invention.
[0011]FIG. 2 is a top plain view of the DIAL.
DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENT
[0012]Illustrated in FIG. 1 is a preferred embodiment of an entertainment system which can be played by a plurality of players, and which is designed to provide entertainment for players. The game includes a playing surface FIG. 1 manufactured from durable fabric or plastic material. Players line up at the START points 1 at one end of the mat then take possession of the a letter 3 in the first row of circles 2 as indicated by the color selection (Green 1 & 3, Blue 2, Red 4) of the DIAL FIG. 2 and begin moving in any direction to spell words. Players move to the other end 5 of the mat and back to the start point.
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